view src/ui/bmi/mmiUserData.h @ 265:e57bfdadf49a

mmiIcons.c: fix bogus icnType in incoming_call_animate[] The incoming call animation icons are actually drawn in 256-color format, but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the incoming_call_animate[] array. Why were they still getting displayed correctly despite this bogosity? Answer: because the mmi_dialogs_animation_new_CB() function overrides the icon bitmap type to 0x02, which means 256-color format. Needless to say, the icon format should be made correct at the source of the data, and at some later point we may need to remove the override from the animation display function.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 17 May 2021 07:18:36 +0000
parents cf085bee523c
children
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#ifndef _DEF_MMI_USERDATA_H_
#define _DEF_MMI_USERDATA_H_

/*******************************************************************************

                    CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name: Basic MMI
 $Project code: BMI (6349)
 $Module:       MMI
 $File:         MmiUserData.h
 $Revision:     1.0

 $Author:       Condat(UK)
 $Date:         25/10/00

********************************************************************************

 Description:

    This provides the root mofule for the basic MMI

********************************************************************************
 $History: MmiUserData.h


 $End

*******************************************************************************/


#define ALLOC_MEMORY mfwAlloc
#define FREE_MEMORY  mfwFree


/*
 * The following enum is the _only_ place where keys for the userData mechanism
 * can be defined. Everybody _can_ and _must_ define their own keys for
 * _every_ particular use of userData.
 */
typedef enum
{
    UD_SOFTKEYS,
    UD_OLD_FOCUS,
    UD_SAT_BITS,
    UD_SAT_HANDLE,
    UD_SAT_KEYBOARD,
    UD_SAT_MENU,
    UD_SAT_MENU_ATTRIBUTES,
    UD_SAT_MENU_IDS,
    UD_SAT_MENU_STRINGPOOL,
    UD_SAT_SETUPMENU_COMMAND,
    UD_KBD,
    UD_PARENTWIN,
    UD_MENU
} UserKey;


/*
 * Please note that all functions below come in a userDataHnd... and userDataWin...
 * version, which have identical functionality, but get the <window> passed
 * in MfwHnd or MfwWin pointer form respectively.
 * You can just use either one depending on what you got hold of at the moment.
 */


void *userDataHndSet( MfwHnd window, UserKey key, void *data);

void *userDataWinSet( MfwWin *window, UserKey key, void *data);
/*
 * Sets the user data for <window> with <key> to <data>,
 * and returns the previous contents of the user data.
 * If <data> itself is returned no user data with <key>
 * existed and a new user data element with <key> has been created
 * and set to <data>.
 * If NULL is returned, either <window> was invalid or a new user data
 * element could not be created.
 */


void *userDataHndGet( MfwHnd window, UserKey key);

void *userDataWinGet( MfwWin *window, UserKey key);
/*
 * Returns the user data for <window> with <key>.
 * If NULL is returned, either <window> was invalid or no user data
 * with <key> existed.
 */


void *userDataHndDelete( MfwHnd window, UserKey key);

void *userDataWinDelete( MfwWin *window, UserKey key);
/*
 * Deletes the user data for <window> with <key>, and returns the
 * contents of the user data.
 * If NULL is returned, either <window> was invalid or no user data
 * with <key> existed.
 */


#endif