FreeCalypso > hg > fc-tourmaline
view src/ui/bmi/AUITextEntry.h @ 265:e57bfdadf49a
mmiIcons.c: fix bogus icnType in incoming_call_animate[]
The incoming call animation icons are actually drawn in 256-color format,
but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the
incoming_call_animate[] array. Why were they still getting displayed
correctly despite this bogosity? Answer: because the
mmi_dialogs_animation_new_CB() function overrides the icon bitmap
type to 0x02, which means 256-color format. Needless to say, the
icon format should be made correct at the source of the data, and
at some later point we may need to remove the override from the
animation display function.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 17 May 2021 07:18:36 +0000 |
parents | cbd9aaba48db |
children |
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#ifndef AUITEXTENTRY_H #define AUITEXTENTRY_H /* Key entry information*/ typedef struct { T_MFW_HND win; /* The editor window */ U32 update; /* Event to be sent to the window to update it */ T_ED_DATA *editor; /* Pointer to editor data */ UBYTE Level; /* Alpha level selected */ UBYTE Key; /* Alpha mode current key */ T_MFW_HND editTim; /* The timer for multi-tap */ } T_AUI_ENTRY_DATA; T_AUI_ENTRY_DATA *AUI_entry_Create(T_MFW_HND win, T_ED_DATA *editor, U32 update); void AUI_entry_Destroy(T_AUI_ENTRY_DATA *entry_data); USHORT AUI_entry_EditChar (T_AUI_ENTRY_DATA *entry_data, USHORT alphachar, BOOL multitap); USHORT AUI_entry_EditDigit (T_AUI_ENTRY_DATA *entry_data, UBYTE code); USHORT AUI_entry_EventKey (T_AUI_ENTRY_DATA *entry_data, MfwEvt event, MfwKbd *key); USHORT AUI_entry_GetKeyChar(T_AUI_ENTRY_DATA *entry_data, T_ED_CASE_PREF casePref); void AUI_entry_StopMultitap(T_AUI_ENTRY_DATA *entry_data); #endif