FreeCalypso > hg > fc-tourmaline
view src/ui/bmi/AUIEditor_i.h @ 265:e57bfdadf49a
mmiIcons.c: fix bogus icnType in incoming_call_animate[]
The incoming call animation icons are actually drawn in 256-color format,
but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the
incoming_call_animate[] array. Why were they still getting displayed
correctly despite this bogosity? Answer: because the
mmi_dialogs_animation_new_CB() function overrides the icon bitmap
type to 0x02, which means 256-color format. Needless to say, the
icon format should be made correct at the source of the data, and
at some later point we may need to remove the override from the
animation display function.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 17 May 2021 07:18:36 +0000 |
parents | 64ad3a654677 |
children |
line wrap: on
line source
/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: MMI $File: AUIEditor_i.h $Revision: 1.0 $Author: Condat(UK) $Date: 13/11/02 ******************************************************************************** Description: This is the internal header file for AUIEditor.c - that is, this header file should only be included by MmiEmsEditor.c. The wider-purpose header file is AUIEditor.h. ******************************************************************************** $History: AUIEditor_i.h 13/11/02 Original Condat(UK) BMI version. $End *******************************************************************************/ /******************************************************************************* Type definitions *******************************************************************************/ #ifndef MMI_AUI_EDITOR_I_H #define MMI_AUI_EDITOR_I_H /* * Internal structure */ typedef struct { T_MMI_CONTROL mmi_control; T_MFW_HND parent; /* The parent window */ T_MFW_HND win; /* The edit window */ T_MFW_HND kbd; /* The keyboard handler */ T_MFW_HND kbd_long; /* The longpress keyboard handler */ T_MFW_HND timer; /* The timer for timeouts */ T_MFW_HND title_timer; /* Timer used for scrolling title */ USHORT title_pos; /* Start position to display title text */ USHORT title_next_pos; /* The next position to display the title text */ T_ED_DATA *editor; /* The ATB editor */ T_AUI_EDITOR_DATA editor_data; /* The MMI Editor data */ T_AUI_ENTRY_DATA *entry_data; /* Key entry data */ T_ATB_TEXT title; /* Title of editor */ BOOL hasTitle; /* TRUE if title is provided */ BOOL doNextLongPress; /* Flag used to notice/not notice long keypress */ T_ATB_TEXT predText; /* Predicted word buffer */ T_ED_CHAR predTextChar; /* Current character */ char *displayBuffer; /* SPR#2672 - SH - Pointer to display buffer */ } T_AUI_EDITOR_INFO; /******************************************************************************* Internally used functions *******************************************************************************/ static T_MFW_HND AUI_edit_Create(T_MFW_HND parent, T_AUI_EDITOR_DATA *editor_data); static void AUI_edit_Init(T_MFW_HND window); static void AUI_edit_ExecCb(T_MFW_HND win, USHORT event, USHORT value, void *parameter); static int AUI_edit_WinCb(T_MFW_EVENT event, T_MFW_WIN *win); static int AUI_edit_KbdCb(T_MFW_EVENT event, T_MFW_KBD *keyboard); static int AUI_edit_KbdLongCb(T_MFW_EVENT event, T_MFW_KBD *keyboard); static int AUI_edit_TimerCb (T_MFW_EVENT event, T_MFW_TIM *timer); static int AUI_edit_TitleTimerCb (T_MFW_EVENT event, T_MFW_TIM *timer); static void AUI_edit_CalcPredText(T_AUI_EDITOR_INFO *data); #endif