view src/gpf/inc/pei.h @ 265:e57bfdadf49a

mmiIcons.c: fix bogus icnType in incoming_call_animate[] The incoming call animation icons are actually drawn in 256-color format, but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the incoming_call_animate[] array. Why were they still getting displayed correctly despite this bogosity? Answer: because the mmi_dialogs_animation_new_CB() function overrides the icon bitmap type to 0x02, which means 256-color format. Needless to say, the icon format should be made correct at the source of the data, and at some later point we may need to remove the override from the animation display function.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 17 May 2021 07:18:36 +0000
parents 4e78acac3d88
children
line wrap: on
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/* 
+------------------------------------------------------------------------------
|  File:       pei.h
+------------------------------------------------------------------------------
|  Copyright 2002 Texas Instruments Berlin, AG 
|                 All rights reserved. 
| 
|                 This file is confidential and a trade secret of Texas 
|                 Instruments Berlin, AG 
|                 The receipt of or possession of this file does not convey 
|                 any rights to reproduce or disclose its contents or to 
|                 manufacture, use, or sell anything it may describe, in 
|                 whole, or in part, without the specific written consent of 
|                 Texas Instruments Berlin, AG. 
+----------------------------------------------------------------------------- 
|  Purpose :  Protocol Entity Interface exported definitions.
+----------------------------------------------------------------------------- 
*/ 


#ifndef __PEI_H__
#define __PEI_H__

/*==== INCLUDES ============================================================*/

#include <stddef.h>

/*==== CONSTANTS ===========================================================*/

#define PEI_OK         0
#define PEI_ERROR   (-1)

/*==== TYPES ===============================================================*/

typedef int    T_PEI_RETURN;
typedef char * T_PEI_CONFIG;
typedef void   T_PEI_MONITOR;

/*
 * types and macros for pei-jumptable processing
 */

#define PALLOC_TRANSITION  /* to reinsert the sdu pointer in pei_primitive */
#define NO_COPY_ROUTING    /* has to be set for frame version > 2.5.0 */

  /*
   * for definitions of jumptables
   */
typedef void   (*T_VOID_FUNC)();
typedef short  (*T_SHORT_FUNC)();

typedef struct { T_VOID_FUNC func; size_t size; size_t soff; ULONG opc; } T_FUNC;
#define MAK_FUNC_S(FUNC,OPC) { (T_VOID_FUNC)FUNC, sizeof(T_##OPC), offsetof(T_##OPC,sdu), OPC }
#define MAK_FUNC_0(FUNC,OPC) { (T_VOID_FUNC)FUNC, sizeof(T_##OPC), 0                    , OPC }
#define MAK_FUNC_N(FUNC,OPC) { (T_VOID_FUNC)FUNC, 0              , 0                    , 0   }

#define TAB_SIZE(T) (sizeof T / sizeof *T)

typedef struct
{
  SHORT (*pei_init)(T_HANDLE);
  SHORT (*pei_exit)(void);
  SHORT (*pei_primitive)(void*);
  SHORT (*pei_timeout)(USHORT);
  SHORT (*pei_signal)(ULONG,void*);
  SHORT (*pei_run)(T_HANDLE,T_HANDLE);
  SHORT (*pei_config)(char*);
  SHORT (*pei_monitor)(void**);
} T_PEI_FUNC;


typedef struct                                         
{
  char const *Name;
  T_PEI_FUNC PeiTable;
  ULONG      StackSize;
  USHORT     QueueEntries;
  USHORT     Priority;
  USHORT   	 NumOfTimers;
  U32        Flags;
} T_PEI_INFO;


#endif /* __PEI_H__ */