view src/cs/services/fcbm/fcbm_textout.c @ 265:e57bfdadf49a

mmiIcons.c: fix bogus icnType in incoming_call_animate[] The incoming call animation icons are actually drawn in 256-color format, but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the incoming_call_animate[] array. Why were they still getting displayed correctly despite this bogosity? Answer: because the mmi_dialogs_animation_new_CB() function overrides the icon bitmap type to 0x02, which means 256-color format. Needless to say, the icon format should be made correct at the source of the data, and at some later point we may need to remove the override from the animation display function.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 17 May 2021 07:18:36 +0000
parents 35474f3a1782
children
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/*
 * In this module we are going to implement functions for
 * displaying FCBM text strings on the LCD, abstracting
 * the messy Condat display driver for our purposes.
 */

#include "rv/rv_general.h"
#include "fcbm/fcbm_func_i.h"
#include "typedefs.h"
#include "dspl.h"

#ifdef LSCREEN
  #define	FONT_HEIGHT	16
  #define	FAR_END_X	175
#else
  #define	FONT_HEIGHT	8
  #define	FAR_END_X	95
#endif

void fcbm_display_init(void)
{
	dspl_Init();
	dspl_set_char_type(DSPL_TYPE_ASCII);
}

void fcbm_display_line(UINT16 row, char *text)
{
	dspl_Clear(0, row * FONT_HEIGHT, FAR_END_X,
		   (row + 1) * FONT_HEIGHT - 1);
	dspl_ScrText(0, row * FONT_HEIGHT, text, TXT_STYLE_NORMAL);
}