FreeCalypso > hg > fc-tourmaline
view src/cs/services/audio/audio_mode.c @ 265:e57bfdadf49a
mmiIcons.c: fix bogus icnType in incoming_call_animate[]
The incoming call animation icons are actually drawn in 256-color format,
but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the
incoming_call_animate[] array. Why were they still getting displayed
correctly despite this bogosity? Answer: because the
mmi_dialogs_animation_new_CB() function overrides the icon bitmap
type to 0x02, which means 256-color format. Needless to say, the
icon format should be made correct at the source of the data, and
at some later point we may need to remove the override from the
animation display function.
| author | Mychaela Falconia <falcon@freecalypso.org> |
|---|---|
| date | Mon, 17 May 2021 07:18:36 +0000 |
| parents | 4e78acac3d88 |
| children |
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/****************************************************************************/ /* */ /* File Name: audio_mode.c */ /* */ /* Purpose: This file contains all the functions used for audio mode misc */ /* services. */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------------------------------------------*/ /* 14 Jan 2002 Create */ /* */ /* Author Francois Mazard */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif #include "l1_confg.h" #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_error_hdlr_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "audio/audio_macro_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" /* include the usefull L1 header */ #ifdef _WINDOWS #define BOOL_FLAG //#define CHAR_FLAG #endif #include "l1_types.h" #include "l1audio_const.h" #include "l1audio_cust.h" #include "l1audio_defty.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #if TESTMODE #include "l1tm_defty.h" #endif #if (L1_GTT == 1) #include "l1gtt_const.h" #include "l1gtt_defty.h" #endif #include "l1_const.h" #include "l1_defty.h" #include "l1_msgty.h" #include "l1_signa.h" #ifdef _WINDOWS #define L1_ASYNC_C #endif #include "l1_varex.h" /* external functions */ extern void audio_mode_full_access_write_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_load_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_save_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); extern void audio_mode_speaker_volume_send_status (T_AUDIO_RET status, T_RV_RETURN return_path); /********************************************************************************/ /* */ /* Function Name: audio_mode_message_switch */ /* */ /* Purpose: This function manages the dispatching of the message usefull */ /* for audio mode services. */ /* */ /* Input Parameters: */ /* Audio message. */ /* */ /* Output Parameters: */ /* ID of the message receptor. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ UINT8 audio_mode_message_switch(T_RV_HDR *p_message) { switch(p_message->msg_id) { case AUDIO_MODE_LOAD_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: an entity already uses this service", RV_TRACE_LEVEL_ERROR); audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_MODE_LOAD); break; } case AUDIO_MODE_SAVE_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE SAVE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_save_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_SAVE_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_MODE_SAVE); break; } case AUDIO_MODE_WRITE_REQ : { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE FULL ACCESS WRITE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_full_access_write_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_FULL_ACCESS_WRITE_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_FULL_ACCESS_WRITE); break; } case OML1_START_DAI_TEST_CON : case OML1_STOP_DAI_TEST_CON : #if (AUDIO_MODE) case MMI_AUDIO_MODE_CON : #endif #if (FIR) case MMI_AUDIO_FIR_CON : #endif case MMI_AEC_CON : { if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) { return(AUDIO_MODE_LOAD); } else if (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) { return(AUDIO_FULL_ACCESS_WRITE); } break; } case AUDIO_SPEAKER_VOLUME_REQ: { if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) || (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); p_audio_gbl_var->message_processed = TRUE; return (AUDIO_MODE_NONE); } return(AUDIO_SPEAKER_VOLUME); break; } } return (AUDIO_MODE_NONE); } #endif /*RVM_AUDIO_MAIN_SWE*/
