FreeCalypso > hg > fc-tourmaline
view scripts/make-rv-swe-hdr.sh @ 265:e57bfdadf49a
mmiIcons.c: fix bogus icnType in incoming_call_animate[]
The incoming call animation icons are actually drawn in 256-color format,
but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the
incoming_call_animate[] array. Why were they still getting displayed
correctly despite this bogosity? Answer: because the
mmi_dialogs_animation_new_CB() function overrides the icon bitmap
type to 0x02, which means 256-color format. Needless to say, the
icon format should be made correct at the source of the data, and
at some later point we may need to remove the override from the
animation display function.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 17 May 2021 07:18:36 +0000 |
parents | ee04ca45053d |
children | e17bdedfbf2b |
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#!/bin/sh echo '#ifndef __RV_SWE_H__' echo '#define __RV_SWE_H__' echo if [ "$ATP_STATE" = 1 ] then echo '#define RVM_ATP_SWE' fi echo '#define RVM_AUDIO_SWE' echo '#define RVM_ETM_SWE' echo '#define RVM_DAR_SWE' echo '#define RVM_SPI_SWE' echo '#define RVM_LLS_SWE' echo '#define RVM_KPD_SWE' if [ "$FCHG_STATE" = 1 ] then echo '#define RVM_FCHG_SWE' fi if [ "$LCC_STATE" = 1 ] then echo '#define RVM_LCC_SWE' fi if [ "$PWR_STATE" = 1 ] then echo '#define RVM_PWR_SWE' fi if [ "$R2D_STATE" = 1 ] then echo '#define RVM_R2D_SWE' fi if [ "$MKS_STATE" = 1 ] then echo '#define RVM_MKS_SWE' fi echo '#define RVM_RTC_SWE' echo '#define RVM_FFS_SWE' if [ "$FCBM_STATE" = 1 ] then echo '#define RVM_FCBM_SWE' fi echo echo '#endif /* __RV_SWE_H__ */'