FreeCalypso > hg > fc-tourmaline
view scripts/cfg-template @ 265:e57bfdadf49a
mmiIcons.c: fix bogus icnType in incoming_call_animate[]
The incoming call animation icons are actually drawn in 256-color format,
but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the
incoming_call_animate[] array. Why were they still getting displayed
correctly despite this bogosity? Answer: because the
mmi_dialogs_animation_new_CB() function overrides the icon bitmap
type to 0x02, which means 256-color format. Needless to say, the
icon format should be made correct at the source of the data, and
at some later point we may need to remove the override from the
animation display function.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 17 May 2021 07:18:36 +0000 |
parents | b55b47f49638 |
children |
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[board.cfg] BOARD 41 [chipset.cfg] ANLG_FAM 2 ANLG_PG 0 CHIPSET var [debug.cfg] TI_NUC_MONITOR 0 TI_PROFILER var [dio.cfg] DIOIL_CONFIG 0 [ffs.cfg] TARGET 1 _RVF 1 [l1sw.cfg] AMR var CUST 0 DCO_ALGO 0 IDS var L1_12NEIGH 1 L1_EOTD 0 L1_EOTD_QBIT_ACC 0 L1_GPRS var L1_GTT 0 L1_MIDI 0 L1_VOICE_MEMO_AMR var MELODY_E2 var OP_L1_STANDALONE 0 OP_RIV_AUDIO 1 ORDER2_TX_TEMP_CAL 1 RAZ_VULSWITCH_REGAUDIO 0 SECURITY 0 SPEECH_RECO var TESTMODE 1 TRACE_TYPE 4 VCXO_ALGO 1 [r2d.cfg] R2D_ASM 0 R2D_EMBEDDED_LCD var R2D_LCD_TEST 0 [rf.cfg] RF var RF_FAM var RF_PA var RF_PG var [rv.cfg] RVTOOL 0 TEST 0 _GSM 1 [swconfig.cfg] ALR 1 BT 0 DP 0 DWNLD 1 GSMLITE 0 L1_DYN_DSP_DWNLD var LONG_JUMP 3 MOVE_IN_INTERNAL_RAM 1 OP_WCP 0 PMODE var RVDATA_INTERNALRAM 0 SRVC var TR_BAUD_CONFIG var WCP_PROF 0 [sys.cfg] DSP var STD 6 [trace.cfg] LAYER_DBG 0xFFFFFFFF TRACE_LEVEL_FILTER 5