view scripts/cfg-template @ 265:e57bfdadf49a

mmiIcons.c: fix bogus icnType in incoming_call_animate[] The incoming call animation icons are actually drawn in 256-color format, but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the incoming_call_animate[] array. Why were they still getting displayed correctly despite this bogosity? Answer: because the mmi_dialogs_animation_new_CB() function overrides the icon bitmap type to 0x02, which means 256-color format. Needless to say, the icon format should be made correct at the source of the data, and at some later point we may need to remove the override from the animation display function.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 17 May 2021 07:18:36 +0000
parents b55b47f49638
children
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[board.cfg]

BOARD 41

[chipset.cfg]

ANLG_FAM 2
ANLG_PG 0
CHIPSET var

[debug.cfg]

TI_NUC_MONITOR 0
TI_PROFILER var

[dio.cfg]

DIOIL_CONFIG 0

[ffs.cfg]

TARGET 1
_RVF 1

[l1sw.cfg]

AMR var
CUST 0
DCO_ALGO 0
IDS var
L1_12NEIGH 1
L1_EOTD 0
L1_EOTD_QBIT_ACC 0
L1_GPRS var
L1_GTT 0
L1_MIDI 0
L1_VOICE_MEMO_AMR var
MELODY_E2 var
OP_L1_STANDALONE 0
OP_RIV_AUDIO 1
ORDER2_TX_TEMP_CAL 1
RAZ_VULSWITCH_REGAUDIO 0
SECURITY 0
SPEECH_RECO var
TESTMODE 1
TRACE_TYPE 4
VCXO_ALGO 1

[r2d.cfg]

R2D_ASM 0
R2D_EMBEDDED_LCD var
R2D_LCD_TEST 0

[rf.cfg]

RF var
RF_FAM var
RF_PA var
RF_PG var

[rv.cfg]

RVTOOL 0
TEST 0
_GSM 1

[swconfig.cfg]

ALR 1
BT 0
DP 0
DWNLD 1
GSMLITE 0
L1_DYN_DSP_DWNLD var
LONG_JUMP 3
MOVE_IN_INTERNAL_RAM 1
OP_WCP 0
PMODE var
RVDATA_INTERNALRAM 0
SRVC var
TR_BAUD_CONFIG var
WCP_PROF 0

[sys.cfg]

DSP var
STD 6

[trace.cfg]

LAYER_DBG 0xFFFFFFFF
TRACE_LEVEL_FILTER 5