annotate src/cs/layer1/audio_include/l1audio_macro.h @ 265:e57bfdadf49a

mmiIcons.c: fix bogus icnType in incoming_call_animate[] The incoming call animation icons are actually drawn in 256-color format, but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the incoming_call_animate[] array. Why were they still getting displayed correctly despite this bogosity? Answer: because the mmi_dialogs_animation_new_CB() function overrides the icon bitmap type to 0x02, which means 256-color format. Needless to say, the icon format should be made correct at the source of the data, and at some later point we may need to remove the override from the animation display function.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 17 May 2021 07:18:36 +0000
parents 4e78acac3d88
children
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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1 /************* Revision Controle System Header *************
4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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2 * GSM Layer 1 software
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3 * L1AUDIO_CONST.H
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4 *
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5 * Filename l1audio_macro.h
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6 * Copyright 2003 (C) Texas Instruments
4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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7 *
4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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8 ************* Revision Controle System Header *************/
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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10 #if (AUDIO_TASK == 1)
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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12 /************************************************************/
4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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13 /* Macros to obtain a value put among a register */
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14 /************************************************************/
4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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15 #define Field(value, mask, shift) (((value) & (mask)) >> shift)
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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19 #endif // AUDIO_TASK