FreeCalypso > hg > freecalypso-tools
comparison doc/How-flash-really-works @ 1000:39a6090a052a
doc/How-flash-really-works: article written
| author | Mychaela Falconia <falcon@freecalypso.org> |
|---|---|
| date | Sat, 09 Dec 2023 09:08:19 +0000 |
| parents | |
| children |
comparison
equal
deleted
inserted
replaced
| 999:30fad2b3afd2 | 1000:39a6090a052a |
|---|---|
| 1 How NOR flash memory really works | |
| 2 ================================= | |
| 3 | |
| 4 The type of flash memory used in Calypso GSM devices is formally known as NOR | |
| 5 flash. Most embedded software programmers and tinkerers know the fundamental | |
| 6 principle of how NOR flash works: any bit can be transitioned from a '1' to a | |
| 7 '0' at any time in any combination (an operation called programming), but the | |
| 8 opposite transition (from '0' to '1' bits, an operation called erasure) can only | |
| 9 be done on fairly large sectors - you can erase a sector and make it all 1s, | |
| 10 but changing bits from 0 to 1 individually or in any smaller granularity | |
| 11 (smaller than a sector) is impossible. | |
| 12 | |
| 13 What many "software-minded" programmers and tinkerers don't realize, however, | |
| 14 is that sector erasure is not an elementary or atomic operation that magically | |
| 15 "makes all bits 1s" in one motion. Instead it is a complex process with two or | |
| 16 three substeps: | |
| 17 | |
| 18 1) Before starting the physical process of erasure, one has to go through all | |
| 19 bits in the to-be-erased sector and make them all 0s. Any bits that are in | |
| 20 '1' state when the sector erase operation is commanded MUST be programmed to | |
| 21 '0' state before the actual erasure begins! In the language of flash chip | |
| 22 industry, this step is called preprogramming. In the case of flash chips | |
| 23 that are used in Calypso GSM devices (all known ones), this preprogramming | |
| 24 step is done internally by the chip, so that you as the user or software | |
| 25 developer are not aware of it - but it is there nonetheless. The chip does | |
| 26 NOT magically "wave" all bits in the sector into '1' state, instead it first | |
| 27 makes them all '0' internally, and only then erases. | |
| 28 | |
| 29 2) Once every bit in the sector is in '0' state, the real physics of erasure | |
| 30 begins. All bit cells in the sector are physically acted upon at once in | |
| 31 this step, and because it is a probabilistic process involving a Gaussian | |
| 32 distribution, all bit cells need to be in the fully programmed state before | |
| 33 they begin their shared journey toward the erased state. | |
| 34 | |
| 35 3) The step of preprogramming every bit to 0 prior to erasure prevents the | |
| 36 absolutely unacceptable condition of gross overerasure - but given the | |
| 37 Gaussian distribution, some bit cells may still get a little overerased. | |
| 38 Many (most? all? not sure) flash chips therefore implement a third internal | |
| 39 step before the software-visible "erase" operation is declared complete: | |
| 40 they go through all bit cells in the just-erased sector, check for | |
| 41 overerasure, and "soft-program" (move slightly to the right in the Vt | |
| 42 distribution) any overerased cells. This step is called post-erase | |
| 43 conditioning or recovery. | |
| 44 | |
| 45 The above process was originally explained to me (Mother Mychaela) some years | |
| 46 ago (around 2008, IIRC) by a Spansion support engineer on a conference call at | |
| 47 my then day job - it was a project for a customer who was big and powerful | |
| 48 enough to get top-tier support from chip vendors. More recently, however, some | |
| 49 other flash vendors have posted public documents that provide the same | |
| 50 explanation - here is one from Renesas/Adesto: | |
| 51 | |
| 52 https://www.freecalypso.org/pub/embedded/flash/REN_an500_APN_20210702_1.pdf | |
| 53 | |
| 54 Even though the above document was written by Renesas (or more precisely, the | |
| 55 part that was originally Adesto), the theory described therein applies just as | |
| 56 well to Intel, Spansion and Samsung flash chips that are used in Calypso GSM | |
| 57 devices. For anyone who wishes to know how NOR flash memory really works, I | |
| 58 strongly recommend reading that Renesas appnote - it is a good description. | |
| 59 | |
| 60 Additional note on terminology: describing the two states of a flash memory cell | |
| 61 as '0' and '1', like I did above, is only a convenience for software-minded | |
| 62 people. A more proper view is to think in terms of a "programmed state" and an | |
| 63 "erased state" for each bit cell. History and tradition are such that flash | |
| 64 chips return '0' on read in the programmed state and '1' in the erased state | |
| 65 (this tradition probably originates from the fact that the actual NV storage | |
| 66 element, a transistor, conducts read current in the erased state), at least for | |
| 67 the main flash array - however, when flash memory elements are used for | |
| 68 additional purposes such as write protection controls, it is best to think | |
| 69 natively in terms of programmed and erased states. For the latter kind of | |
| 70 special applications, an opposite polarity may be applied in read-bit values. | |
| 71 | |
| 72 One straightforward take-away from this theory is that flash endurance is really | |
| 73 about program-erase cycles, rather than number of program or number of erase | |
| 74 operations. Every time you give a sector erase command, every bit in that | |
| 75 sector cycles through the fully programmed (0) state first before becoming | |
| 76 erased (1), irrespective of whether or not you programmed into it on your own! | |
| 77 Hence every bit-cell of the affected sector always goes through a full | |
| 78 program-erase cycle, and all bits in a given sector are always cycled equally, | |
| 79 irrespective of whether they get written with mostly-0s or mostly-1s in between | |
| 80 erase cycles. | |
| 81 | |
| 82 Another situation where this raw physics gets exposed to the user is the case | |
| 83 of special-purpose non-volatile bits in flash chips outside of the main flash | |
| 84 memory array - for example, Persistent Protection Bits (PPBs) in some Spansion | |
| 85 and Samsung flash chips. While program and erase commands for the main flash | |
| 86 array invoke chip-internal mechanisms that take care of everything and present | |
| 87 a sane model of 0s and 1s to software, Spansion PL-J PPB program and erase | |
| 88 commands expose raw guts: there is a command that applies a raw program pulse | |
| 89 to a single PPB, and there is a command that applies a raw erase pulse to the | |
| 90 NV memory element (like a little sector of its own) that holds all PPBs. | |
| 91 Applying the erase pulse without preprogramming every PPB first would be very | |
| 92 bad (see Renesas appnote about the badness of overerasure) - hence in a seeming | |
| 93 paradox, one has to explicitly lock every sector before applying PPB erase | |
| 94 pulses that will eventually unlock everything! | |
| 95 | |
| 96 Our flash ppb-erase-all command does implement the preprogramming step before | |
| 97 actual erasure, and the present document (hopefully) explains why. |
