view src/cs/drivers/drv_app/r2d/lcds/96x64/R2D_96x64bw_fb_defs.h @ 45:c905daaff834

implemented 96x64 BW framebuffer config, compiles
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 17 Oct 2020 21:30:59 +0000
parents src/cs/drivers/drv_app/r2d/lcds/BW_D_Sample/R2D_board_bw_dsample_i.h@4e78acac3d88
children
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/*******************************

   LCD DESCRIPTION

*******************************/


// Size of the LCD in pixels
#define R2D_WIDTH 96
#define R2D_HEIGHT 64

// Dithering ON/OFF

#define R2D_DITHERING R2D_ON

// Kind of display
#define R2D_LCD_DISPLAY R2D_MONOCHROME

// Refresh mode of LCD
#define R2D_REFRESH R2D_HORIZONTAL

// Mirrorred mode
//#define R2D_MIRRORED_X
//#define R2D_MIRRORED_Y

// ln2 of the number of bits to code a pixel value
// (color depth)
#define R2D_PIXEL_DEPTH 1 

// ln2 of previous value
#define R2D_PIXEL_POS_TO_BIT_POS 0



// ln2 of the number of pixels in one memory word
// (Number of pixels MUST BE A POWER OF TWO 
// for optimization reasons since to compute the address of a pixel
// in memory one would like to avoid division and would prefer
// to use shifts)
// 2^0 = 1 pixel
#define R2D_PIXELS_PER_MEMORY_WORD 5