view src/ui/bmi/mmiMelody_data.c @ 291:a72feaed133a

PWT buzzer driver: conditionalize on TARGET_HAS_BUZZER Here we add a new target config preprocessor symbol TARGET_HAS_BUZZER, currently defined for c11x and c139; later we also expect to have it on for FC Venus, and in FC Magnetite we are going to turn it on for target dsample, just for the sake of completeness and philosophical correctness.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 26 Mar 2022 19:31:18 +0000
parents 1de0238e3223
children
line wrap: on
line source

/*******************************************************************************

          CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name: Basic MMI
 $Project code: BMI (6349)
 $Module:       PhoneBook
 $File:         MmiMelody_Data.c
 $Revision:     1.0

 $Author:       Condat(UK)
 $Date:         25/10/00

********************************************************************************

 Description:

********************************************************************************

 $History: MmiMelody_data.c

  25/10/00      Original Condat(UK) BMI version.

 $End

*******************************************************************************/

#define ENTITY_MFW

/* includes */
#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#if defined (NEW_FRAME)

#include "typedefs.h"
#include "vsi.h"
#include "pei.h"
#include "custom.h"
#include "gsm.h"

#else

#include "STDDEFS.H"
#include "custom.h"
#include "gsm.h"
#include "vsi.h"

#endif

#include "MmiBuzzer.h"

typedef struct
{
  USHORT      command_1;
  USHORT      command_2;
  USHORT      length;
} T_DESCR;

#define DEF_MELODY(name) const T_DESCR name[] = {

#define END_MELODY BZ_TERM,0 };

//#include "tb1.hm"

#ifdef USE_PWT
#else

const UINT16 MELODY_BUZ_FREQ[] =  {
  0, // REST
//    A    A#  B  C  C#  D   D#  E    F   F#  G   G#
    27,  29,  31,  33,  35,  37,  39,  41,  44,  46,  49,  52,
    55,  58,  62,  65,  69,  73,  78,  82,  87,  92,  98,  104,
   110, 117, 123, 131, 139, 147, 156, 165, 175, 185, 196, 208,
   220, 233, 247, 262, 277, 294, 311, 330, 349, 370, 392, 415,
   440, 466, 494, 523, 554, 587, 622, 659, 698, 740, 784, 831,  // MIDDLE
   880, 932, 988,1047,1109,1175,1245,1319,1397,1480,1568,1661,
  1760,1865,1976,2093,2217,2349,2489,2637,2794,2960,3136,3322,
  3520,3729,3951,4186,4435,4699,4978,5274,5588,5920,6272,6645,
  7040,7459,7902,8372,8870,9397,9956,10548,11175,11840,12544,13290
};

#endif

/*
  abc tune notation
  =================

The following letters are used to represent notes:-


                                                      d'
                                                -c'- ----
                                             b
                                        -a- --- ---- ----
                                       g
 ------------------------------------f-------------------
                                   e
 --------------------------------d-----------------------
                               c
 ----------------------------B---------------------------
                           A
 ------------------------G-------------------------------
                       F
 --------------------E-----------------------------------
                   D
 ---- ---- ---- -C-
            B,
 ---- -A,-
  G,
*/

#define TDMA_12 55

DEF_MELODY(rising_chromatic)
f1, 0,TDMA_12,
fs1, 0,TDMA_12,
g1, 0,TDMA_12,
gs1, 0,TDMA_12,
a1, 0,TDMA_12,
as1, 0,TDMA_12,
b1, 0,TDMA_12,
c2, 0,TDMA_12,
cs2, 0,TDMA_12,
d2, 0,TDMA_12,
ds2, 0,TDMA_12,
e2, 0,TDMA_12,
f2, 0,TDMA_12,
fs2, 0,TDMA_12,
g2, 0,TDMA_12,
gs2, 0,TDMA_12,
a2, 0,TDMA_12,
as2, 0,TDMA_12,
b2, 0,TDMA_12,
c3, 0,TDMA_12,
cs3, 0,TDMA_12,
d3, 0,TDMA_12,
ds3, 0,TDMA_12,
e3, 0,TDMA_12,
f3, 0,TDMA_12,
fs3, 0,TDMA_12,
g3, 0,TDMA_12,
gs3, 0,TDMA_12,
a3, 0,TDMA_12,
as3, 0,TDMA_12,
b3, 0,TDMA_12,
c4, 0,TDMA_12,
cs4, 0,TDMA_12,
d4, 0,TDMA_12,
ds4, 0,TDMA_12,
e4, 0,TDMA_12,
f4, 0,TDMA_12,
fs4, 0,TDMA_12,
g4, 0,TDMA_12,
gs4, 0,TDMA_12,
a4, 0,TDMA_12,
as4, 0,TDMA_12,
b4, 0,TDMA_12,
c5, 0,TDMA_12,
cs5, 0,TDMA_12,
d5, 0,TDMA_12,
ds5, 0,TDMA_12,
e5, 0,TDMA_12,
END_MELODY

DEF_MELODY(rising_cscale)
f1, 0,TDMA_12,
g1, 0,TDMA_12,
a1, 0,TDMA_12,
b1, 0,TDMA_12,
c2, 0,TDMA_12,
d2, 0,TDMA_12,
e2, 0,TDMA_12,
f2, 0,TDMA_12,
g2, 0,TDMA_12,
a2, 0,TDMA_12,
b2, 0,TDMA_12,
c3, 0,TDMA_12,
d3, 0,TDMA_12,
e3, 0,TDMA_12,
f3, 0,TDMA_12,
g3, 0,TDMA_12,
a3, 0,TDMA_12,
b3, 0,TDMA_12,
c4, 0,TDMA_12,
d4, 0,TDMA_12,
e4, 0,TDMA_12,
f4, 0,TDMA_12,
g4, 0,TDMA_12,
a4, 0,TDMA_12,
b4, 0,TDMA_12,
c5, 0,TDMA_12,
d5, 0,TDMA_12,
e5, 0,TDMA_12,
END_MELODY

// Coca cola
DEF_MELODY(MELODY_ONE)
 fs3,0,TDMA_12,
 fs3,0,TDMA_12,
 fs3,0,TDMA_12,
 fs3,0,TDMA_12,
 g3,0,TDMA_12,
 fs3,0,TDMA_12,
 e3,0,TDMA_12,
 e3,0,TDMA_12,
 a3,0,TDMA_12,
 fs3,0,TDMA_12,
 d3,0,TDMA_12,
 0xFFFF,0xFFFF,0,
END_MELODY

DEF_MELODY(The_Ale_is_dear)
fs4,30,TDMA_12,        e4,30,TDMA_12, fs4,30,TDMA_12, b3,30,TDMA_12,        fs4,30,TDMA_12, e4,30,TDMA_12,
fs4,30,TDMA_12, gs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12,
fs4,60,TDMA_12,        e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12,        cs4,30,TDMA_12, e4,30,TDMA_12,
fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12,  cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12,

fs4,60,TDMA_12,        e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12,        fs4,30,TDMA_12, e4,30,TDMA_12,
fs4,30,TDMA_12, g4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12,
fs4,60,TDMA_12,        e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12,        cs4,30,TDMA_12, e4,30,TDMA_12,
fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12,  cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12,

b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12,        cs4,30,TDMA_12, b3,30,TDMA_12,
a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12,
b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12,        cs4,30,TDMA_12, b3,30,TDMA_12,
fs4,60,TDMA_12,        e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12,        b3,60,TDMA_12,

b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12,        cs4,30,TDMA_12, b3,30,TDMA_12,
a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12,
b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12,        cs4,30,TDMA_12, b3,30,TDMA_12,
fs4,60,TDMA_12,        e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12,        b3,60,TDMA_12,
END_MELODY

DEF_MELODY(Danza_de_Astureses)
c4,60,TDMA_12, d4,60,TDMA_12,
e4,60,TDMA_12, d4,24,TDMA_12,
e4,24,TDMA_12, f4,24,TDMA_12,
e4,24,TDMA_12, d4,24,TDMA_12,
c4,24,TDMA_12, b3,60,TDMA_12,
g3,60,TDMA_12, c4,60,TDMA_12,
d4,60,TDMA_12, e4,60,TDMA_12,
d4,24,TDMA_12, e4,24,TDMA_12,
fs4,24,TDMA_12, d4,24,TDMA_12,
e4,24,TDMA_12, f4,24,TDMA_12,
g4,120,TDMA_12,
END_MELODY


DEF_MELODY(MELODY_HELLO)
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
   0xFFFF,       0xFFFF,        0,
END_MELODY

DEF_MELODY(bugle)
c4, 80,TDMA_12,
BZ_REST, 5,TDMA_12,
e4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
g3, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 80,TDMA_12,
BZ_REST, 45,TDMA_12,
c4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
e4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
g3, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 120,TDMA_12,
BZ_REST, 45,TDMA_12,
c4, 80,TDMA_12,
BZ_REST, 5,TDMA_12,
e4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
g3, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 80,TDMA_12,
BZ_REST, 45,TDMA_12,
c4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 60,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 20,TDMA_12,
BZ_REST, 5,TDMA_12,
e4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
g3, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 120,TDMA_12,
BZ_REST, 40,TDMA_12,
END_MELODY