FreeCalypso > hg > fc-tourmaline
view src/cs/system/bootloader/inc/protocol.h @ 75:8697f358f505
backlight rework: Condat light driver accepts levels
The present change is another intermediate step on the path toward
new FreeCalypso backlight handling. At this intermediate step the
Condat light driver accepts 0-255 backlight levels driven by MFW,
and puts them out on PWL on Luna development boards. At the same
time on C139 it is now possible to turn on the display backlight
with or without the keypad bl - the lsb of the 0-255 backlight level
controls the keypad bl.
MFW presently drives only 0 and 255 backlight levels, thus there is
no visible behavioral change yet - but the plan for subsequent stages
of this backlight rework is to add a dimmed backlight state
(no keypad bl on C139) during active calls.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 24 Oct 2020 20:44:04 +0000 |
parents | 4e78acac3d88 |
children |
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/****************************************************************************** * FLUID (Flash Loader Utility Independent of Device) * * (C) Delta Technologies 2001. * Cleanup, modifications and extensions by Mads Meisner-Jensen, mmj@ti.com. * * Target/PC protocol definition * * $Id: protocol.h 1.9 Wed, 31 Oct 2001 11:47:00 +0100 mmj $ * ******************************************************************************/ enum ProtocolChars { PROTO_HELLO = 'H', PROTO_BAUDRATE = 'B', PROTO_HARDWARE = 'H', PROTO_QUERY = 'Q', PROTO_QUERY_CHIP = 'C', PROTO_READY = 'R', PROTO_ISEMPTY = 'I', PROTO_DOWNLOAD = 'L', PROTO_DETECT = 'D', PROTO_ERASE = 'E', PROTO_COMPRESS = 'Z', PROTO_PROGRAM = 'P', PROTO_CKSUM = 'C', PROTO_READ = 'R', PROTO_RESET = '0', PROTO_ERROR_CKSUM = 'X', PROTO_ERROR_MEMORY = 'M', PROTO_ERROR_FLASH_TIMEOUT = 'T', PROTO_ERROR_FLASH_COMMAND = 'C', PROTO_ERROR_FLASH_VPP = 'P', PROTO_ERROR_FLASH_LOCKED = 'L', PROTO_ERROR_VERIFY = 'V', PROTO_CHECKSUM = 'C', PROTO_VERSION = 'V', PROTO_ERROR = '?', PROTO_TRACE = '$' }; // Not really part of the protocol but as this header file is included by // both PC side and target side source code, this is an easy place to put // these difinitions. enum ChipIdCodes { // Ulysses and Hercules CHIP_ID_ULYSSES_0 = 0xB2B5, CHIP_ID_ULYSSES_A = 0xB335, CHIP_ID_HERCULES_A = 0xB334, // Correct revision designation? CHIP_ID_HERCULES_B = 0xB32C, // Correct revision designation? // Samson and Calypso CHIP_ID_CALYPSO_A = 0xB2AC, CHIP_ID_CALYPSO_B = 0xB396 };