view doc/Luna-notes @ 280:82665effff30

keypad boot init overhaul: handle initially held-down keys This change fixes two previous behavioural defects: 1) On Compal phones, the PWR key had to be released before the boot sequence would proceed at all - it was stuck in an endless IRQ loop at the point of Nucleus enabling interrupts, before anything else. 2) On both Compal and sane platforms including Luna, if some regular non-PWR key was held down at boot time, the boot sequence would proceed and complete normally, but all non-PWR keypad buttons would be dead for the remainder of that boot cycle. The fix is a generic solution - no Compal-specific hack ended up being needed for the special case of their idiotic PWON-to-ROW4 hw wiring.
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 24 Sep 2021 00:47:12 +0000
parents a62e5bf88434
children
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FreeCalypso Luna phone handset UI development platform consists of these 3
components:

* A Caramel-type Calypso motherboard, either iWOW DSK or FC Caramel2
* An LCD carrier board, currently using HaoRan HT020K1QC36S LCD module
* A 5x5 keyswitch matrix board for the keypad function

This Luna is our primary official platform for FreeCalypso phone handset UI
development.  The UI code we got from TI comes in two interesting versions:

* Big color version: 176x220 pixels, 16-bit color
* Small B&W version: originally 84x48 pixels, we are extending it to 96x64 pix

(Originally there was also a third version, large 176x220 pix B&W, but we find
 it uninteresting and we've removed it from our supported set.  It was really
 nothing more than a hack to display a minimal-effort derivative of the original
 small B&W UI on the large D-Sample LCD, so we are not removing anything of any
 real substance here.)

FC Luna hardware is required for anyone who wishes to work on the phone handset
UI project in FC Tourmaline: it is the only target platform that can display
both versions of our work-in-progress UI firmware.  Mot C1xx and other similar
phones have small LCDs that can only display the small B&W version of our
TI-based UI, and in the Mother's opinion working solely on the smallbw version
to the exclusion of the bigcolor version is not acceptable.