view src/ui/bmi/mmiBlkResources.h @ 72:7bf39f5e834d

backlight control on Luna: switch PWL instead of LEDB This change is preliminary toward upcoming rework of backlight control logic in our UI firmware. LEDB does not exist on Tango-based platforms (it is not brought out on Tango modules), thus turning it on and off produces absolutely no effect beyond making L1 disable deep sleep when LEDB is turned on. However, both iWOW DSK and our upcoming FC Caramel2 boards have a PWL LED, so let's switch that LED on and off to indicate the state of the UI firmware's backlight control. Note that we are NOT switching the actual Luna LCD backlight here, even though it is trivially controlled with a GPIO. The reason for this seemingly strange choice is that we don't want to turn this development board LCD backlight off until we bring the higher-level backlight control logic up to par, including new logic to "swallow" the first keypress that turns on the darkened LCD.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 24 Oct 2020 07:39:54 +0000
parents 67bfe9f274f6
children c0052fe355d3
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#ifndef _MMI_BlkResources_H_
#define _MMI_BlkResources_H_

#define ALLOC_MEMORY mfwAlloc
#define FREE_MEMORY  mfwFree

/*******************************************************************************

					CONDAT (UK)

********************************************************************************                                                                              

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.                                 
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI (6349)                                                           
 $Module:		PhoneBook
 $File:		    MmiBlkResources.h
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		    25/10/00                                                      
                                                                               
********************************************************************************
                                                                              
 Description:
 
    The block resource manager handles a list of blocks of information,
    passing back pointers to the block of data on request. It provides
    a mechanism for mapping identifiers to strings, bitmaps, melodies
    or any other block of information.
                        
********************************************************************************

 $History: MmiBlkResources.h

	25/10/00			Original Condat(UK) BMI version.	
	   
 $End

*******************************************************************************/


/* Define the prototypes for the basic routines
*/
typedef void    *tBlkHandle;
typedef long int tBlkId;

/* The initialisation routine must be called as part of the startup
   phase of the system, it will allocate working space for the block
   handler if required, and will initialise any structures required
   to maintain the correct operation of the functions. This routine
   must be called prior to invocation of any other block resource
   function
*/
tBlkHandle mmibr_Initialise( tBlkHandle BlkBase, int NumEntries );

/* The shutdown function can be called to free any allocations set up
   by the Initialise routine. In a running system this is unlikely to
   be called unless a catastrophic error has occurred and the system
   needs to be restarted.
*/
void mmibr_ShutDown( tBlkHandle *BlkRsrc );

/* We will adopt a mechanism where each block of data being provided
   will need to be returned to the block resource manager when it
   is no longer being used, this will provide an orthogonal approach
   when dealing with data coming from either ROM or dynamically
   allocated memory
*/
tBlkHandle mmibr_Fetch( tBlkHandle BlkRsrc, tBlkId Id );

/* Added to remove warning Aug - 11 */
EXTERN U8 *mfwAlloc (U32 size);
/* End - Remove warning */

/*******************************************************************************
                                                                              
                                End of File
                                                                              
*******************************************************************************/

#endif