FreeCalypso > hg > fc-tourmaline
view src/gpf/osl/os_sem_ir.c @ 72:7bf39f5e834d
backlight control on Luna: switch PWL instead of LEDB
This change is preliminary toward upcoming rework of backlight control
logic in our UI firmware. LEDB does not exist on Tango-based platforms
(it is not brought out on Tango modules), thus turning it on and off
produces absolutely no effect beyond making L1 disable deep sleep
when LEDB is turned on. However, both iWOW DSK and our upcoming
FC Caramel2 boards have a PWL LED, so let's switch that LED on and off
to indicate the state of the UI firmware's backlight control.
Note that we are NOT switching the actual Luna LCD backlight here,
even though it is trivially controlled with a GPIO. The reason for
this seemingly strange choice is that we don't want to turn this
development board LCD backlight off until we bring the higher-level
backlight control logic up to par, including new logic to "swallow"
the first keypress that turns on the darkened LCD.
| author | Mychaela Falconia <falcon@freecalypso.org> |
|---|---|
| date | Sat, 24 Oct 2020 07:39:54 +0000 |
| parents | 4e78acac3d88 |
| children |
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/* * This C module is a reconstruction based on the disassembly of * os_sem.obj in frame_na7_db_ir.lib from the Leonardo package. */ /* set of included headers from COFF symtab: */ #include <stdio.h> #include <string.h> #include "nucleus.h" #include "typedefs.h" #include "os.h" #include "gdi.h" #include "os_types.h" #include "os_glob.h" extern T_OS_SEM_TABLE_ENTRY SemTable[]; extern unsigned os_time_to_tick_multiplier; int ReleaseSemaphoreCB(NU_SEMAPHORE *SemCB) { if (NU_Release_Semaphore(SemCB) == NU_SUCCESS) return(OS_OK); else return(OS_ERROR); } GLOBAL LONG os_ReleaseSemaphore(OS_HANDLE TaskHandle, OS_HANDLE SemHandle) { if (NU_Release_Semaphore(&SemTable[SemHandle].SemCB) == NU_SUCCESS) return(OS_OK); else return(OS_ERROR); } int ObtainSemaphoreCB(NU_SEMAPHORE *SemCB, ULONG Timeout, USHORT wait_check) { UNSIGNED nu_timeout; STATUS sts; int ret; ret = OS_OK; if (Timeout != OS_SUSPEND) nu_timeout = TIME_TO_SYSTEM_TICKS(Timeout); else if (wait_check == 1) nu_timeout = 1; else nu_timeout = NU_SUSPEND; for (;;) { sts = NU_Obtain_Semaphore(SemCB, nu_timeout); switch (sts) { case NU_SUCCESS: return(ret); case NU_INVALID_SEMAPHORE: return(OS_ERROR); case NU_INVALID_SUSPEND: nu_timeout = 0; continue; case NU_TIMEOUT: case NU_UNAVAILABLE: if (nu_timeout == 1 && wait_check == 1) { nu_timeout = NU_SUSPEND; ret = OS_WAITED; continue; } return(OS_TIMEOUT); default: /* * Disassembly reveals that the original code * has an endless loop here, the equivalent * of continue. My guess is that they simply * forgot the default case, and so control * falls onto the closing brace of the switch * and then onto the closing brace of the for * loop. But I prefer better error handling, * hence the present addition. - Space Falcon */ return(OS_ERROR); } } } GLOBAL LONG os_ObtainSemaphore(OS_HANDLE TaskHandle, OS_HANDLE SemHandle, ULONG Timeout) { if (SemHandle > MaxSemaphores) return(OS_ERROR); return ObtainSemaphoreCB(&SemTable[SemHandle].SemCB, Timeout, 0); }
