view src/cs/services/audio/audio_vm_play.c @ 275:79cfefc1e2b4

audio mode load: gracefully handle mode files of wrong AEC version Unfortunately our change of enabling L1_NEW_AEC (which is necessary in order to bring our Calypso ARM fw into match with the underlying DSP reality) brings along a change in the audio mode file binary format and file size - all those new tunable AEC parameters do need to be stored somewhere, after all. But we already have existing mode files in the old format, and setting AEC config to garbage when loading old audio modes (which is what would happen without the present change) is not an appealing proposition. The solution implemented in the present change is as follows: the audio mode loading code checks the file size, and if it differs from the active version of T_AUDIO_MODE, the T_AUDIO_AEC_CFG structure is cleared - set to the default (disabled AEC) for the compiled type of AEC. We got lucky in that this varying T_AUDIO_AEC_CFG structure sits at the end of T_AUDIO_MODE!
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 30 Jul 2021 02:55:48 +0000
parents 4e78acac3d88
children
line wrap: on
line source

/****************************************************************************/
/*                                                                          */
/*  File Name:  audio_vm_play.c                                             */
/*                                                                          */
/*  Purpose:  This file contains all the functions used to manage the       */
/*            Voice Memorization play.                                      */
/*                                                                          */
/*  Version   0.1                                                           */
/*                                                                          */
/*  Date        Modification                                                */
/*  ------------------------------------                                    */
/*  24 July 2001 Create                                                     */
/*                                                                          */
/*  Author                                                                  */
/*     Stephanie Gerthoux                                                   */
/*                                                                          */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/

#include "rv/rv_defined_swe.h"
#ifdef RVM_AUDIO_MAIN_SWE
  #ifndef _WINDOWS
    #include "config/swconfig.cfg"
    #include "config/sys.cfg"
    #include "config/chipset.cfg"
  #endif

  /* include the usefull L1 header */
  #include "l1_confg.h"

  #if (VOICE_MEMO)
  #include "rv/rv_general.h"
  #include "rvm/rvm_gen.h"
  #include "audio/audio_features_i.h"
  #include "audio/audio_ffs_i.h"
  #include "audio/audio_api.h"
  #include "audio/audio_structs_i.h"
  #include "audio/audio_var_i.h"
  #include "audio/audio_messages_i.h"
  #include "rvf/rvf_target.h"
  #include "audio/audio_const_i.h"
  #include "audio/audio_error_hdlr_i.h"

  /* include the usefull L1 header */
  #define BOOL_FLAG
  #define CHAR_FLAG
  #include "l1_types.h"
  #include "l1audio_cust.h"
  #include "l1audio_msgty.h"
  #include "l1audio_signa.h"

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_vm_play_send_status                                */
  /*                                                                              */
  /*    Purpose:  This function sends the voice memorization play status          */
  /*              to the entity.                                                  */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        status,                                                               */
  /*        return path                                                           */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  void audio_vm_play_send_status (T_AUDIO_RET status, T_RV_RETURN return_path)
  {
    void *p_send_message;
    T_RVF_MB_STATUS mb_status = RVF_RED;

    while (mb_status == RVF_RED)
    {
      /* allocate the message buffer */
      mb_status = rvf_get_buf (p_audio_gbl_var->mb_external,
                               sizeof (T_AUDIO_VM_PLAY_STATUS),
                               (T_RVF_BUFFER **) (&p_send_message));

      /* If insufficient resources, then report a memory error and abort.               */
      /* and wait until more ressource is given */
      if (mb_status == RVF_RED)
      {
        audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
        rvf_delay(RVF_MS_TO_TICKS(1000));
      }
    }

    /*fill the header of the message */
    ((T_AUDIO_VM_PLAY_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_VM_PLAY_STATUS_MSG;

    /* fill the status parameters */
    ((T_AUDIO_VM_PLAY_STATUS *)(p_send_message))->status = status;

    if (return_path.callback_func == NULL)
    {
      /* send the message to the entity */
      rvf_send_msg (return_path.addr_id,
                    p_send_message);
    }
    else
    {
      /* call the callback function */
      (*return_path.callback_func)((void *)(p_send_message));
	  rvf_free_buf((T_RVF_BUFFER *)p_send_message);
    }
  }


  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_vm_play_convert_parameter                          */
  /*                                                                              */
  /*    Purpose:  Convert the voice memorization play parameters from the         */
  /*              entity to the l1 parameters                                     */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        session_id of the voice memo play                                     */
  /*        id of the voice memo play                                             */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        layer 1 voice memo play message                                       */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  void audio_vm_play_convert_parameter( UINT8 channel_id,
                                        T_MMI_VM_PLAY_REQ *l1_parameter)
  {
    /* session id : specifies the customer data identification corresponding to   */
    /*              this voice memorization */
    l1_parameter->session_id = channel_id;
  }

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_vm_play_manager                                    */
  /*                                                                              */
  /*    Purpose:  This function is called to manage a voice memorization play     */
  /*              manager                                                         */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        Message to the audio entity                                           */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  void audio_vm_play_manager (T_RV_HDR *p_message)
  {
    /* Declare local variables.                                                   */
    void            *p_send_message;
    T_RVF_MB_STATUS mb_status;

    /**************** audio_vm_play_manager function begins ***********************/

    switch(p_audio_gbl_var->vm_play.state)
    {
      case AUDIO_VM_PLAY_IDLE:
        {
          switch(p_message->msg_id)
          {
             case AUDIO_VM_PLAY_START_REQ:
              {
                /* save the task id of the entity */
                p_audio_gbl_var->vm_play.task_id = p_message->src_addr_id;

                /* save the return path */
                p_audio_gbl_var->vm_play.return_path.callback_func =
                  ((T_AUDIO_VM_PLAY_START*)(p_message))->return_path.callback_func;
                p_audio_gbl_var->vm_play.return_path.addr_id   =
                  ((T_AUDIO_VM_PLAY_START*)(p_message))->return_path.addr_id;

                /* Send the Start message to the FFS */
                /* allocate the message buffer */
                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
                                         sizeof (T_AUDIO_FFS_FLASH_2_RAM_START),
                                         (T_RVF_BUFFER **) (&p_send_message));

                /* If insufficient resources, then report a memory error and abort.               */
                if (mb_status == RVF_RED)
                {
                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
                }

                /* fill the header of the message */
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ;

                /* fill the parameters */
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd =
                  ((T_AUDIO_VM_PLAY_START*)(p_message))->audio_ffs_fd;
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_VM_PLAY_SIZE;
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;

                /* no loop with a voice memo */
                ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = FALSE;

                /* send the message to the entity */
                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
                                p_send_message);

                /* change to the state AUDIO_VM_PLAY_WAIT_INIT_FFS */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_INIT_FFS;
                break;
              }
              case AUDIO_VM_PLAY_STOP_REQ:
              {
                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                 audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                 break;
              } /* case AUDIO_VM_PLAY_STOP_REQ */
        }
        break;
        } /* case AUDIO_VM_PLAY_IDLE */

      case AUDIO_VM_PLAY_WAIT_INIT_FFS:
        {
          switch(p_message->msg_id)
          {
             case AUDIO_FFS_INIT_DONE:
              {
                /* send the start voice memo play message to the L1 */
                /* allocate the buffer for the message to the L1 */
                p_send_message = audio_allocate_l1_message(sizeof(T_MMI_VM_PLAY_REQ));
                if ( p_send_message != NULL)
                {
                  /* Convert the entity parameters to the audio L1 parameters */
                  audio_vm_play_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id,
                                                    ((T_MMI_VM_PLAY_REQ *)(p_send_message)));

                  /* send the start command to the audio L1 */
                  audio_send_l1_message(MMI_VM_PLAY_START_REQ, p_send_message);
                }

                /* change to the state AUDIO_VM_PLAY_WAIT_START_CONFIRMATION */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_START_CON;
                break;
             }

             case AUDIO_VM_PLAY_STOP_REQ:
              {
                /*.Before stopping this task, control that            */
                /* stop task id caller = Voice Memorization task id   */
                   if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
                   {
                     /* change to the state AUDIO_VM_PLAY_WAIT_INIT_DONE */
                     p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_INIT_DONE;
                   }
                   else
                   {
                     /* A stop request from an other task is sent during a start connection */
                     /* event error - send an error message  */
                     audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                     audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                   }
                break;
              } /* case AUDIO_VM_PLAY_STOP_REQ */
             case AUDIO_VM_PLAY_START_REQ:
              {
                  /* event error - send an error message*/
                  /* Close the FFS file previously open by the audio start API*/
                  #ifndef _WINDOWS
                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                    {
                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                    }
                  #endif
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
              }

          } /* switch */
        break;
        } /* case AUDIO_VM_PLAY_E1_WAIT_INIT_FFS */

      case AUDIO_VM_PLAY_WAIT_INIT_DONE:
        {
          switch(p_message->msg_id)
          {
             case AUDIO_FFS_INIT_DONE:
              {
                /* Send FFS stop command */
                /* allocate the message buffer */
                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
                                         sizeof (T_AUDIO_FFS_STOP_REQ),
                                         (T_RVF_BUFFER **) (&p_send_message));

                /* If insufficient resources, then report a memory error and abort.               */
                if (mb_status == RVF_RED)
                {
                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
                }

                /* fill the header of the message */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;

                /* fill the parameter */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;

                /* send the message to the entity */
                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
                                p_send_message);

                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
              break;
              }
             case AUDIO_VM_PLAY_START_REQ:
              {
                  /* event error - send an error message*/
                  /* Close the FFS file previously open by the audio start API*/
                  #ifndef _WINDOWS
                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                    {
                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                    }
                  #endif
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
              }
             case AUDIO_VM_PLAY_STOP_REQ:
              {
                  /* event error - send an error message*/
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
              }
          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_INIT_DONE*/

      case AUDIO_VM_PLAY_WAIT_START_CON:
        {
          switch(p_message->msg_id)
          {
             case MMI_VM_PLAY_START_CON:
              {
                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_COMMAND */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_COMMAND;
                break;
              }
             case AUDIO_VM_PLAY_STOP_REQ:
             { /*.Before stopping this task, control that   */
               /* stop task id caller = voice memo task id  */
                if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
                {
                   /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CONFIRMATION */
                  p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP;
                }
                else
                {
                   /* A stop request from an other task is sent during a start connection */
                   /* event error - send an error message  */
                   audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                   audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                }
               break;
             }
             case AUDIO_VM_PLAY_START_REQ:
             {
               /* event error - send an error message*/
               /* Close the FFS file previously open by the audio start API*/
               #ifndef _WINDOWS
                 if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                 {
                   audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                 }
               #endif
               audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
               audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
               break;
             }
          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_START_CON */

       case AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP:
        {
          switch(p_message->msg_id)
          {
             case MMI_VM_PLAY_START_CON:
              {
                /* send the stop command to the audio L1 */
                /* allocate the buffer for the message to the L1 */
                p_send_message = audio_allocate_l1_message(0);
                if ( p_send_message != NULL)
                {
                  /* send the stop command to the audio L1 */
                  audio_send_l1_message(MMI_VM_PLAY_STOP_REQ, p_send_message);
                }

                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CON */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_CON;
               break;
              }
             case AUDIO_VM_PLAY_START_REQ:
              {
                  /* event error - send an error message*/
                  /* Close the FFS file previously open by the audio start API*/
                  #ifndef _WINDOWS
                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                    {
                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                    }
                  #endif
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
              }
             case AUDIO_VM_PLAY_STOP_REQ:
              {
                  /* event error - send an error message*/
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
              }

          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP */

       case AUDIO_VM_PLAY_WAIT_STOP_COMMAND:
        {
          switch(p_message->msg_id)
          {
             case MMI_VM_PLAY_STOP_CON:
               {
                /* Send FFS stop command */
                /* allocate the message buffer */
                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
                                         sizeof (T_AUDIO_FFS_STOP_REQ),
                                         (T_RVF_BUFFER **) (&p_send_message));

                /* If insufficient resources, then report a memory error and abort.               */
                if (mb_status == RVF_RED)
                {
                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
                }

                /* fill the header of the message */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;

                /* fill the parameter */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;

                /* send the message to the entity */
                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
                                p_send_message);

                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
               break;
              }

             case AUDIO_VM_PLAY_STOP_REQ:
             { /*.Before stopping this task, control that stop task id caller = Voice task id                    */
               if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id)
               {
                   /* send the stop command to the audio L1 */
                   /* allocate the buffer for the message to the L1 */
                   p_send_message = audio_allocate_l1_message(0);
                  if (p_send_message != NULL)
                  {
                     /* send the stop command to the audio L1 */
                     audio_send_l1_message(MMI_VM_PLAY_STOP_REQ, p_send_message);
                   }

                  /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CONFIRMATION */
                   p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_CON;
               }
               else
               {
                 /* A stop request from an other task is sent during a start connection */
                 /* event error - send an error message  */
                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                 audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
               }
             break;
             }
             case AUDIO_VM_PLAY_START_REQ:
               {
                 /* A start request from an other task is sent during a start connection */
                 /* event error - send an error message  */
                 /* Close the FFS file previously open by the audio start API*/
                 #ifndef _WINDOWS
                   if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                   {
                     audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                   }
                 #endif
                 audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                 audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
               }
          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_STOP_COMMAND */

        case AUDIO_VM_PLAY_WAIT_STOP_CON:
        {
          switch(p_message->msg_id)
          {
             case MMI_VM_PLAY_STOP_CON:
              {
                /* Send FFS stop command */
                /* allocate the message buffer */
                mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal,
                                         sizeof (T_AUDIO_FFS_STOP_REQ),
                                         (T_RVF_BUFFER **) (&p_send_message));

                /* If insufficient resources, then report a memory error and abort.               */
                if (mb_status == RVF_RED)
                {
                  audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY);
                }

                /* fill the header of the message */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ;

                /* fill the parameter */
                ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY;

                /* send the message to the entity */
                rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId,
                              p_send_message);

                /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */
                 p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS;
               break;
              }
              case AUDIO_VM_PLAY_STOP_REQ:
                {
                  /* event error - send an error message*/
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
                }
              case AUDIO_VM_PLAY_START_REQ:
                {
                  /* event error - send an error message*/
                 /* Close the FFS file previously open by the audio start API*/
                  #ifndef _WINDOWS
                    if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                    {
                      audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                    }
                  #endif
                  audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                  audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
                }

          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_STOP_CON */

        case AUDIO_VM_PLAY_WAIT_STOP_FFS:
        {
          switch(p_message->msg_id)
          {
             case AUDIO_FFS_STOP_CON:
              {
                audio_vm_play_send_status (AUDIO_OK, p_audio_gbl_var->vm_play.return_path);

                /* change to the state AUDIO_VM_PLAY_IDLE */
                p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_IDLE;

                break;
              }
             case AUDIO_VM_PLAY_STOP_REQ:
              {
                /* event error - send an error message*/
                audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path);
                audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
              }
             case AUDIO_VM_PLAY_START_REQ:
              {
                /* event error - send an error message*/
                /* Close the FFS file previously open by the audio start API*/
                #ifndef _WINDOWS
                  if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK )
                  {
                    audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE);
                  }
                #endif
                audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path);
                audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT);
                break;
              }
          }
        break;
        } /* case AUDIO_VM_PLAY_WAIT_STOP_CON */
    } /* switch(p_audio_gbl_var->vm_play.state) */
  } /*********************** End of audio_vm_play_manager function **********************/

  #endif /* VM_PLAY */
#endif /* RVM_AUDIO_MAIN_SWE */