FreeCalypso > hg > fc-tourmaline
view src/cs/services/audio/audio_mode_volume.c @ 275:79cfefc1e2b4
audio mode load: gracefully handle mode files of wrong AEC version
Unfortunately our change of enabling L1_NEW_AEC (which is necessary
in order to bring our Calypso ARM fw into match with the underlying
DSP reality) brings along a change in the audio mode file binary
format and file size - all those new tunable AEC parameters do need
to be stored somewhere, after all. But we already have existing
mode files in the old format, and setting AEC config to garbage when
loading old audio modes (which is what would happen without the
present change) is not an appealing proposition.
The solution implemented in the present change is as follows: the
audio mode loading code checks the file size, and if it differs
from the active version of T_AUDIO_MODE, the T_AUDIO_AEC_CFG structure
is cleared - set to the default (disabled AEC) for the compiled type
of AEC. We got lucky in that this varying T_AUDIO_AEC_CFG structure
sits at the end of T_AUDIO_MODE!
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Fri, 30 Jul 2021 02:55:48 +0000 |
parents | 4e78acac3d88 |
children |
line wrap: on
line source
/****************************************************************************/ /* */ /* File Name: audio_mode_volume.c */ /* */ /* Purpose: This file contains all the functions used for audio mode */ /* speaker volume services. */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------------------------------------------*/ /* 14 Jan 2002 Create */ /* */ /* Author Francois Mazard */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif #include "l1_confg.h" #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_error_hdlr_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "audio/audio_macro_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" /* include the usefull L1 header */ #ifdef _WINDOWS #define BOOL_FLAG //#define CHAR_FLAG #endif #include "l1_types.h" #include "l1audio_const.h" #include "l1audio_cust.h" #include "l1audio_defty.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #if TESTMODE #include "l1tm_defty.h" #endif #if (L1_GTT == 1) #include "l1gtt_const.h" #include "l1gtt_defty.h" #endif #include "l1_const.h" #include "l1_defty.h" #include "l1_msgty.h" #include "l1_signa.h" #ifdef _WINDOWS #define L1_ASYNC_C #endif #include "l1_varex.h" #ifdef _WINDOWS #include "audio/tests/audio_test.h" #endif /* external functions */ /* write */ extern T_AUDIO_RET audio_mode_speaker_volume_write (T_AUDIO_SPEAKER_LEVEL *data); /* read */ extern T_AUDIO_RET audio_mode_speaker_volume_read (T_AUDIO_SPEAKER_LEVEL *data); /********************************************************************************/ /* */ /* Function Name: audio_mode_speaker_volume_send_status */ /* */ /* Purpose: This function sends the audio mode speaker volume status to */ /* the entity. */ /* */ /* Input Parameters: */ /* status, */ /* return path */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_mode_speaker_volume_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) { void *p_send_message = NULL; T_RVF_MB_STATUS mb_status = RVF_RED; while (mb_status == RVF_RED) { /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, sizeof (T_AUDIO_VOLUME_DONE), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ /* and wait until more ressource is given */ if (mb_status == RVF_RED) { audio_mode_error_trace(AUDIO_ENTITY_NO_MEMORY); rvf_delay(RVF_MS_TO_TICKS(1000)); } } /*fill the header of the message */ ((T_AUDIO_VOLUME_DONE *)(p_send_message))->os_hdr.msg_id = AUDIO_SPEAKER_VOLUME_DONE; /* fill the status parameters */ ((T_AUDIO_VOLUME_DONE *)(p_send_message))->status = status; if (return_path.callback_func == NULL) { /* send the message to the entity */ rvf_send_msg (return_path.addr_id, p_send_message); } else { /* call the callback function */ (*return_path.callback_func)((void *)(p_send_message)); rvf_free_buf((T_RVF_BUFFER *)p_send_message); } } /********************************************************************************/ /* */ /* Function Name: audio_mode_speaker_volume_manager */ /* */ /* Purpose: This function manage the audio mode save services. */ /* */ /* Input Parameters: */ /* Audio message. */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_mode_speaker_volume_manager (T_RV_HDR *p_message) { T_AUDIO_SPEAKER_LEVEL volume; #ifndef _WINDOWS T_FFS_FD audio_volume_ffs_fd; #endif switch (((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.volume_action) { case AUDIO_SPEAKER_VOLUME_INCREASE: { if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_18dB; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_0dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_0dB; } else { volume.audio_speaker_level += 50; } break; } case AUDIO_SPEAKER_VOLUME_DECREASE: { if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_18dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB; } else { volume.audio_speaker_level -= 50; } break; } case AUDIO_SPEAKER_VOLUME_SET: { volume.audio_speaker_level = ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.value; break; } } /* Open the volume file */ #ifndef _WINDOWS audio_volume_ffs_fd = ffs_open(p_audio_gbl_var->audio_mode_var.audio_volume_var.audio_volume_path_name, FFS_O_CREATE | FFS_O_WRONLY | FFS_O_TRUNC | FFS_O_APPEND); if (audio_volume_ffs_fd <= 0) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't open the current volume file", RV_TRACE_LEVEL_ERROR); /* Close the file */ ffs_close(audio_volume_ffs_fd); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* Save the audio speaker volume structure from the FFS */ if ( (ffs_write (audio_volume_ffs_fd, &volume, sizeof(T_AUDIO_SPEAKER_LEVEL))) < EFFS_OK ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: impossible to save the current speaker volume", RV_TRACE_LEVEL_ERROR); /* Close the file */ ffs_close(audio_volume_ffs_fd); /* send the status message */ audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* Close the file */ ffs_close(audio_volume_ffs_fd); #else #if ((AUDIO_REGR == SW_COMPILED) || (AUDIO_MISC == SW_COMPILED)) p_audio_test->speaker_volume_1.audio_speaker_level = volume.audio_speaker_level; #endif #endif /* Fill the audio volume structure */ if ( (audio_mode_speaker_volume_write(&volume)) == AUDIO_ERROR) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: error in the the audio speaker volume set function", RV_TRACE_LEVEL_ERROR); /* send the status message */ audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* send the good status message */ audio_mode_speaker_volume_send_status (AUDIO_OK, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); } #endif /* RVM_AUDIO_MAIN_SWE */