view src/ui/bmi/AUISymbol.h @ 273:5caa86ee2cfa

enable L1_NEW_AEC in l1_confg.h (bold change) The AEC function implemented in DSP ROM 3606 on the Calypso silicon we work with is the one that corresponds to L1_NEW_AEC; the same holds for DSP 34 and even for DSP 33 with more recent patch versions. However, TI shipped their TCS211 reference fw with L1_NEW_AEC set to 0, thus driving AEC the old way if anyone tried to enable it, either via AT%Nxxxx or via the audio mode facility. As a result, the fw would try to control features which no longer exist in the DSP (long vs short echo and the old echo suppression level bits), while providing no way to tune the 8 new parameter words added to the DSP's NDB page. The only sensible solution is to bite the bullet and enable L1_NEW_AEC in L1 config, with fallout propagating into RiViera Audio Service T_AUDIO_AEC_CFG structure and into /aud/*.cfg binary file format. The latter fallout will be addressed in further code changes.
author Mychaela Falconia <falcon@freecalypso.org>
date Thu, 29 Jul 2021 18:32:40 +0000
parents c97658c97564
children
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#ifndef _AUI_SYMBOL_H
#define _AUI_SYMBOL_H
/*******************************************************************************

                    CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name: Basic MMI
 $Project code: BMI
 $Module:       MMI
 $File:         AUISymbol.h
 $Revision:     1.0

 $Author:       Condat(UK)
 $Date:

********************************************************************************

 Description: Header information for AUI symbol screen.

********************************************************************************
 $History: AUISymbol.h



 $End

*******************************************************************************/

T_MFW_HND AUI_symbol_Start (T_MFW_HND  parent, USHORT return_event);
void AUI_symbol_Destroy (T_MFW_HND window);
#endif