view src/cs/drivers/drv_app/r2d/lcds/ColorPC/R2D_pc_color_lcd_i.h @ 276:4221c724c664

R2D: preparations for adding LCD hardware suspend handling
author Mychaela Falconia <falcon@freecalypso.org>
date Tue, 07 Sep 2021 21:05:38 +0000
parents 4e78acac3d88
children
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/*******************************

   LCD DESCRIPTION

*******************************/


// Size of the LCD in pixels
//#define R2D_WIDTH 96
//#define R2D_HEIGHT 64

//#define R2D_WIDTH 128
//#define R2D_HEIGHT 96

// D-Sample
#define R2D_WIDTH 176
#define R2D_HEIGHT 220


// Dithering ON/OFF

#define R2D_DITHERING R2D_OFF

// Kind of display
#define R2D_LCD_DISPLAY R2D_COLOR

// Refresh mode of LCD
#define R2D_REFRESH R2D_HORIZONTAL

// ln2 of the number of bits to code a pixel value
// (color depth)
#define R2D_PIXEL_DEPTH 32 

// ln2 of previous value
#define R2D_PIXEL_POS_TO_BIT_POS 5


// ln2 of the number of pixels in one memory word
// (Number of pixels MUST BE A POWER OF TWO 
// for optimization reasons since to compute the address of a pixel
// in memory one would like to avoid division and would prefer
// to use shifts)
// 2^0 = 1 pixel
#define R2D_PIXELS_PER_MEMORY_WORD 0