annotate src/cs/layer1/audio_include/l1audio_proto.h @ 275:79cfefc1e2b4

audio mode load: gracefully handle mode files of wrong AEC version Unfortunately our change of enabling L1_NEW_AEC (which is necessary in order to bring our Calypso ARM fw into match with the underlying DSP reality) brings along a change in the audio mode file binary format and file size - all those new tunable AEC parameters do need to be stored somewhere, after all. But we already have existing mode files in the old format, and setting AEC config to garbage when loading old audio modes (which is what would happen without the present change) is not an appealing proposition. The solution implemented in the present change is as follows: the audio mode loading code checks the file size, and if it differs from the active version of T_AUDIO_MODE, the T_AUDIO_AEC_CFG structure is cleared - set to the default (disabled AEC) for the compiled type of AEC. We got lucky in that this varying T_AUDIO_AEC_CFG structure sits at the end of T_AUDIO_MODE!
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 30 Jul 2021 02:55:48 +0000
parents 4e78acac3d88
children
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1 /************* Revision Controle System Header *************
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2 * GSM Layer 1 software
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3 * L1AUDIO_PROTO.H
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4 *
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5 * Filename l1audio_proto.h
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6 * Copyright 2004 (C) Texas Instruments
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7 *
4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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8 ************* Revision Controle System Header *************/
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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10 #if (AUDIO_TASK == 1)
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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12 #ifndef _L1AUDIO_PROTO_H_
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13 #define _L1AUDIO_PROTO_H_
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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15 // Functions declared in l1audio_afunc.c
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16 void l1a_audio_send_confirmation(UWORD32 SignalCode);
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18 void l1a_audio_send_result (UWORD32 SignalCode, xSignalHeaderRec *msg, UWORD8 queue);
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19 #if (SPEECH_RECO)
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20 void l1_send_sr_background_msg (UWORD32 SignalCode);
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21 #endif
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22 #if (MELODY_E2)
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23 void l1_send_melody_e2_background_msg(UWORD32 SignalCode, UWORD8 melody_id);
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24 #endif
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25 #endif // _L1AUDIO_PROTO_H_
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4e78acac3d88 src/{condat,cs,gpf,nucleus}: import from Selenite
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27 #endif // AUDIO_TASK