FreeCalypso > hg > fc-magnetite
view src/ui3/bmi/mmiSoftKeys.c @ 636:57e67ca2e1cb
pcmdata.c: default +CGMI to "FreeCalypso" and +CGMM to model
The present change has no effect whatsoever on Falconia-made and Openmoko-made
devices on which /pcm/CGMI and /pcm/CGMM files have been programmed in FFS
with sensible ID strings by the respective factories, but what should AT+CGMI
and AT+CGMM queries return when the device is a Huawei GTM900 or Tango modem
that has been converted to FreeCalypso with a firmware change? Before the
present change they would return compiled-in defaults of "<manufacturer>" and
"<model>", respectively; with the present change the firmware will self-identify
as "FreeCalypso GTM900-FC" or "FreeCalypso Tango" on the two respective targets.
This firmware identification will become important if someone incorporates an
FC-converted GTM900 or Tango modem into a ZeroPhone-style smartphone where some
high-level software like ofono will be talking to the modem and will need to
properly identify this modem as FreeCalypso, as opposed to some other AT command
modem flavor with different quirks.
In technical terms, the compiled-in default for the AT+CGMI query (which will
always be overridden by the /pcm/CGMI file in FFS if one is present) is now
"FreeCalypso" in all configs on all targets; the compiled-in default for the
AT+CGMM query (likewise always overridden by /pcm/CGMM if present) is
"GTM900-FC" if CONFIG_TARGET_GTM900 or "Tango" if CONFIG_TARGET_TANGO or the
original default of "<model>" otherwise.
| author | Mychaela Falconia <falcon@freecalypso.org> |
|---|---|
| date | Sun, 19 Jan 2020 20:14:58 +0000 |
| parents | 6a4d9f47793e |
| children |
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line source
/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: Softkeys $File: MmiSoftkeys.c $Revision: 1.0 $Author: Condat(UK) $Date: 22/02/01 ******************************************************************************** Description: ******************************************************************************** $History: xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 To display '?' to indicate to the user that help is available for a STK menu 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ /******************************************************************************* Include Files *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "mfw_sys.h" #include "prim.h" #include "mfw_mfw.h" #include "mfw_win.h" #include "mfw_kbd.h" #include "mfw_lng.h" #include "mfw_phb.h" #include "mfw_nm.h" #include "dspl.h" #include "ksd.h" #include "psa.h" #include "MmiMmi.h" #include "MmiMain.h" #include "MmiUserData.h" #include "MmiSoftKeys.h" #include "MmiResources.h" #include "mmiColours.h" typedef struct { MfwHnd leftKeyHandler; MfwHnd rightKeyHandler; LangTxt leftKeyLabel; LangTxt rightKeyLabel; } SoftKeysData, *SoftKeys; #ifdef LSCREEN #define HorizontalOffset 4 #else #define HorizontalOffset 1 #endif #define LeftMargin (HorizontalOffset) #define RightMargin (HorizontalOffset) #define ALLOC_MEMORY mfwAlloc #define FREE_MEMORY mfwFree static U8 softKeyFont = 0; /* x0039928 - Lint warning fix static UBYTE softKeysDisplayAttibutes = DSPL_TXTATTR_NORMAL; */ /* * Change the <font> and <displayAttibutes> for _all_ softkeys. * All consecutive calls of softKeysUpdate() will reflect the change. * Returns SOFTKEYS_CHANGED when everything went fine, * or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysAttributes( U8 font, UBYTE displayAttibutes) { if( font == (U8)-1 ) { return SOFTKEYS_FAILURE; } softKeyFont = font; /* x0039928 - Lint warning fix softKeysDisplayAttibutes = displayAttibutes; */ return SOFTKEYS_CHANGED; } /* * Creates the softkeys for <window>, which will display the * <leftKeyLabel> and <rightKeyLabel> in the softkey area * on the screen, and invoke <leftKeyCallBack> or <rightKeyCallBack> * when the approrpiate key is pressed. Returns SOFTKEYS_CREATED when * everything went fine, or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysHndCreate( MfwHnd window, SoftKeysSetup *setup) { if( window == NULL || setup == NULL ) { return SOFTKEYS_FAILURE; } return softKeysWinCreate( (MfwWin *)((MfwHdr *)window)->data, setup); } SoftKeysResult softKeysWinCreate( MfwWin *window, SoftKeysSetup *setup) { SoftKeys newKeys; if( window == NULL || setup == NULL ) { return SOFTKEYS_FAILURE; } newKeys = (SoftKeys)ALLOC_MEMORY(sizeof(SoftKeysData)); if( newKeys == NULL ) { return SOFTKEYS_FAILURE; } if( userDataWinSet( window, UD_SOFTKEYS, (void *)newKeys) == NULL ) { FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData)); return SOFTKEYS_FAILURE; } newKeys->leftKeyHandler = kbdCreate( NULL, KEY_LEFT, setup->leftKeyCallBack); newKeys->rightKeyHandler = kbdCreate( NULL, KEY_RIGHT, setup->rightKeyCallBack); newKeys->leftKeyLabel = setup->leftKeyLabel; newKeys->rightKeyLabel = setup->rightKeyLabel; if( newKeys->leftKeyHandler == NULL || newKeys->rightKeyHandler == NULL ) { kbdDelete(newKeys->leftKeyHandler); kbdDelete(newKeys->rightKeyHandler); userDataWinDelete( window, UD_SOFTKEYS); FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData)); return SOFTKEYS_FAILURE; } return SOFTKEYS_CREATED; } /* * Change the setup of the softkeys for <window>. Use TxtNull if you * don't want to change a ...Label, and NULL if you don't want to change * a ...CallBack. Returns SOFTKEYS_CHANGED when everything went fine, * or SOFTKEYS_FAILURE on failure. */ SoftKeysResult softKeysHndSet( MfwHnd window, SoftKeysSetup *changes) { if( window == NULL || changes == NULL ) { return SOFTKEYS_FAILURE; } return softKeysWinSet( (MfwWin *)((MfwHdr *)window)->data, changes); } SoftKeysResult softKeysWinSet( MfwWin *window, SoftKeysSetup *changes) { SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS); if( window == NULL || softKeys == NULL || changes == NULL ) { return SOFTKEYS_FAILURE; } if( changes->leftKeyCallBack != NULL ) { MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT, changes->leftKeyCallBack); if( NewKeyHandler == NULL ) { return SOFTKEYS_FAILURE; } else { kbdDelete(softKeys->leftKeyHandler); softKeys->leftKeyHandler = NewKeyHandler; } } if( changes->rightKeyCallBack != NULL ) { MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT, changes->rightKeyCallBack); if( NewKeyHandler == NULL ) { return SOFTKEYS_FAILURE; } else { kbdDelete(softKeys->rightKeyHandler); softKeys->rightKeyHandler = NewKeyHandler; } } if( changes->leftKeyLabel != TxtNull ) { softKeys->leftKeyLabel = changes->leftKeyLabel; } if( changes->rightKeyLabel != TxtNull ) { softKeys->rightKeyLabel = changes->rightKeyLabel; } return SOFTKEYS_CHANGED; } /* * You will need to call this whenever <window> is updated. */ void softKeysHndUpdate(MfwHnd window) { if( window == NULL ) { return; } softKeysWinUpdate((MfwWin *)((MfwHdr *)window)->data); } void softKeysWinUpdate(MfwWin *window) { SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS); U8 oldFont = dspl_SelectFontbyID(softKeyFont); if( window == NULL || softKeys == NULL ) { return; } PROMPT( LeftMargin,Mmi_layout_line(LAST_LINE_TOP), 0, softKeys->leftKeyLabel); dspl_SelectFontbyID(oldFont); } /* * Deletes the softkeys for <window>. */ void softkeysHndDelete(MfwHnd window) { if( window == NULL ) { return; } softkeysWinDelete((MfwWin *)((MfwHdr *)window)->data); } void softkeysWinDelete(MfwWin *window) { SoftKeys softKeys = (SoftKeys)userDataWinDelete( window, UD_SOFTKEYS); if( window == NULL || softKeys == NULL ) { return; } kbdDelete(softKeys->leftKeyHandler); kbdDelete(softKeys->rightKeyHandler); FREE_MEMORY( (void *)softKeys, sizeof(SoftKeysData)); } typedef struct { char* str; int posX; int posY; } T_SK_DATA; typedef struct { T_SK_DATA lsk; T_SK_DATA rsk; MfwRect* rect; } T_SK_DSPL_STRUCT; /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ static void softKeys_displayAll(T_SK_DSPL_STRUCT* sk_data , int format, unsigned int colIndex ) { resources_setSKColour(colIndex); // #ifdef COLOURDISPLAY dspl_Clear( sk_data->rect->px, sk_data->rect->py, sk_data->rect->px+sk_data->rect->sx-1, sk_data->rect->py+sk_data->rect->sy-1); /* Line height must be less than rect.sy */ // #endif if (sk_data->lsk.str!= NULL) dspl_TextOut(sk_data->lsk.posX, sk_data->lsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->lsk.str); if (sk_data->rsk.str!= NULL) dspl_TextOut(sk_data->rsk.posX, sk_data->rsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->rsk.str); resources_restoreMnuColour(); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayStrXY(char* leftSoftKey_str,char* rightSoftKey_str, int format, unsigned int colIndex, MfwRect* rect ) { MfwRect defRect; T_SK_DSPL_STRUCT sk_data; sk_data.lsk.str = leftSoftKey_str; sk_data.rsk.str = rightSoftKey_str; if (rect != NULL) sk_data.rect = rect; else { Mmi_layout_softkeyArea( &defRect ); sk_data.rect = &defRect; } sk_data.lsk.posY = sk_data.rect->py + (sk_data.rect->sy-Mmi_layout_line_height())/2; sk_data.rsk.posY = sk_data.lsk.posY; sk_data.lsk.posX = sk_data.rect->px+LeftMargin; sk_data.rsk.posX = sk_data.rect->px+sk_data.rect->sx-RightMargin-dspl_GetTextExtent(sk_data.rsk.str, 0); softKeys_displayAll( &sk_data , format, colIndex); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayStr(char* leftSoftKey_str,char* rightSoftKey_str, int format, int unsigned colIndex) { softKeys_displayStrXY(leftSoftKey_str, rightSoftKey_str,format,colIndex, NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void softKeys_displayId(int leftSoftKey,int rightSoftKey, int format, unsigned int colIndex) { char *lsk,*rsk; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); softKeys_displayStrXY(lsk,rsk,format,colIndex,NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ //Old function - replace with calls to 'softKeys_displayId' //GW 28/11/02 - Removed commented out code void displaySoftKeys(int leftSoftKey,int rightSoftKey) { char *lsk,*rsk; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); softKeys_displayStrXY(lsk,rsk,0, COLOUR_LIST_SUBMENU, NULL); } /******************************************************************************* $Function: $Description: $Returns: $Arguments: $History GW 28/11/02 - *******************************************************************************/ void displaySoftKeysXY(int leftSoftKey,int rightSoftKey,int lskX,int rskX, int lpos) { char *lsk,*rsk; MfwRect rect; lsk = MmiRsrcGetText(leftSoftKey); rsk = MmiRsrcGetText(rightSoftKey); rect.px = lskX; rect.py = lpos; rect.sx = rskX-lskX; rect.sy = Mmi_layout_softkeyHeight(); softKeys_displayStrXY(lsk, rsk, 0,COLOUR_LIST_MAIN, &rect); } /******************************************************************************* $Function: displaySoftKeys_edition $Description: $Returns: $Arguments: $History *******************************************************************************/ void displaySoftKeys_edition(int leftSoftKey,int index, int rightSoftKey) { char *lsk,*rsk, *ind; USHORT lpos; lsk = MmiRsrcGetText(leftSoftKey); ind = MmiRsrcGetText(index); rsk = MmiRsrcGetText(rightSoftKey); lpos = Mmi_layout_line(SECOND_LAST_LINE_TOP); dspl_TextOut(LeftMargin,lpos, 0,lsk); dspl_TextOut( 5 + dspl_GetTextExtent(lsk, (USHORT)strlen(lsk)) ,lpos, 0, ind); dspl_TextOut((mmiScrX-1)-RightMargin-dspl_GetTextExtent(rsk, (USHORT)strlen(rsk)),lpos ,0, rsk); } /******************************************************************************* $Function: displayCustSoftKeys $Description: Display softkeys with text strings instead of text ID's $Returns: None $Arguments: LeftSoftKey - char array to be displayed at the bottom-left of the display or NULL if no string is to be displayed RightSoftKey- char array to be displayed at the bottom-right of the display or NULL if no string is to be displayed $History GW 28/11/02 - *******************************************************************************/ // SH - 25/5/01 // This function provided for WAP, to allow the printing of custom softkeys // from strings provided. void displayCustSoftKeys(char *LeftSoftKey, char *RightSoftKey) { softKeys_displayStrXY(LeftSoftKey,RightSoftKey,0,COLOUR_LIST_MAIN, NULL); } /******************************************************************************* $Function: displayHelpSymbol $Description: Displaying '?' to indicate to the user that help is available for a menu xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 $Returns: None $Arguments: None *******************************************************************************/ void displayHelpSymbol(void) { MfwRect defRect, rect; /* x0045876, 14-Aug-2006 (WR - "line_height" & "sk_data" was declared but never referenced) */ /* U16 line_height; T_SK_DSPL_STRUCT sk_data; */ Mmi_layout_softkeyArea( &defRect ); rect.px = defRect.sx >> 1; rect.py = defRect.py + 4; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys dspl_TextOut(rect.px, rect.py, DSPL_TXTATTR_CURRENT_MODE, "?"); resources_restoreMnuColour(); } #define ICON_WIDTH 20 #define ICON_HEIGHT 19 static const unsigned char camera[] = { 0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x6D,0x6D, 0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x00,0xFF,0xFF,0x00,0x92,0x92,0x92,0x92,0x92,0x92,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x92,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB, 0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0xFF,0xFF,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D, 0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0x00, 0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB, 0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF, 0xFF,0x00,0x92,0x92,0x92,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF, }; /******************************************************************************* $Function: displayCameraIcon $Description: Displaying Camera icon to indicate to the user that user can use the menu select key to capture the image. $Returns: None $Arguments: None *******************************************************************************/ void displayCameraIcon(void) { MfwRect rect; rect.px = (SCREEN_SIZE_X - ICON_WIDTH)/2; rect.py = ((SCREEN_SIZE_Y - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -ICON_HEIGHT)/2)); rect.sx = ICON_WIDTH; rect.sy = ICON_HEIGHT; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,(char *)camera, 0,BMP_FORMAT_256_COLOUR); resources_restoreMnuColour(); } #ifdef FF_MMI_FILEMANAGER #define MENU_ICON_WIDTH 20 #define MENU_ICON_HEIGHT 20 static const unsigned char updowncenter[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char leftrightupdown[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25, 0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, 0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char updownplay[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char updownstop[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00, 0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, }; static const unsigned char wait[] = { 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00, 0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25, 0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00, 0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25, }; /******************************************************************************* $Function: displayCameraIcon $Description: Displaying Camera icon to indicate to the user that user can use the menu select key to capture the image. $Returns: None $Arguments: None *******************************************************************************/ void displayMenuKeys(T_MENU_KEY key) { MfwRect rect; char * buf = NULL; rect.px = (SCREEN_SIZE_X - ICON_WIDTH)/2; rect.py = ((SCREEN_SIZE_Y - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -MENU_ICON_HEIGHT)/2)); rect.sx = MENU_ICON_WIDTH; rect.sy = MENU_ICON_HEIGHT; resources_setSKColour(COLOUR_LIST_XX); //Display the symbol in the center between the softkeys switch(key) { case MENU_KEY_ALL: buf = (char *)leftrightupdown; break; case MENU_KEY_UP_DOWN_CENTER: buf = (char *)updowncenter; break; case MENU_KEY_UP_DOWN_PLAY: buf = (char *)updownplay; break; case MENU_KEY_UP_DOWN_STOP: buf = (char *)updownstop; break; case MENU_KEY_WAIT: buf = (char *)wait; break; } dspl_Clear(rect.px, rect.py, rect.px+rect.sx-1,rect.py+rect.sy-1); dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,buf, 0,ICON_TYPE_256_COL); resources_restoreMnuColour(); dspl_Enable(1); } #endif
