view src/ui3/bmi/mmiSoftKeys.c @ 636:57e67ca2e1cb

pcmdata.c: default +CGMI to "FreeCalypso" and +CGMM to model The present change has no effect whatsoever on Falconia-made and Openmoko-made devices on which /pcm/CGMI and /pcm/CGMM files have been programmed in FFS with sensible ID strings by the respective factories, but what should AT+CGMI and AT+CGMM queries return when the device is a Huawei GTM900 or Tango modem that has been converted to FreeCalypso with a firmware change? Before the present change they would return compiled-in defaults of "<manufacturer>" and "<model>", respectively; with the present change the firmware will self-identify as "FreeCalypso GTM900-FC" or "FreeCalypso Tango" on the two respective targets. This firmware identification will become important if someone incorporates an FC-converted GTM900 or Tango modem into a ZeroPhone-style smartphone where some high-level software like ofono will be talking to the modem and will need to properly identify this modem as FreeCalypso, as opposed to some other AT command modem flavor with different quirks. In technical terms, the compiled-in default for the AT+CGMI query (which will always be overridden by the /pcm/CGMI file in FFS if one is present) is now "FreeCalypso" in all configs on all targets; the compiled-in default for the AT+CGMM query (likewise always overridden by /pcm/CGMM if present) is "GTM900-FC" if CONFIG_TARGET_GTM900 or "Tango" if CONFIG_TARGET_TANGO or the original default of "<model>" otherwise.
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 19 Jan 2020 20:14:58 +0000
parents 6a4d9f47793e
children
line wrap: on
line source

/*******************************************************************************

					CONDAT (UK)

********************************************************************************                                                                              

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.                                 
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI (6349)                                                           
 $Module:		Softkeys
 $File:		    MmiSoftkeys.c
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		    22/02/01                                                      
                                                                               
********************************************************************************
                                                                              
 Description:

  

********************************************************************************

 $History:

       xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357
       To display '?' to indicate to the user that help is available for a STK menu

	25/10/00			Original Condat(UK) BMI version.	
	   
 $End

*******************************************************************************/


/*******************************************************************************
                                                                              
                                Include Files
                                                                              
*******************************************************************************/

#define ENTITY_MFW

/* includes */
#include <string.h>
#include <stdio.h>
#include <stdlib.h>


#if defined (NEW_FRAME)

#include "typedefs.h"
#include "vsi.h"
#include "pei.h"
#include "custom.h"
#include "gsm.h"

#else

#include "STDDEFS.H"
#include "custom.h"
#include "gsm.h"
#include "vsi.h"

#endif
#include "mfw_sys.h"
#include "prim.h"

#include "mfw_mfw.h"
#include "mfw_win.h"
#include "mfw_kbd.h"
#include "mfw_lng.h"
#include "mfw_phb.h"
#include "mfw_nm.h"
#include "dspl.h"

#include "ksd.h"
#include "psa.h"


#include "MmiMmi.h"
#include "MmiMain.h"

#include "MmiUserData.h"
#include "MmiSoftKeys.h"
#include "MmiResources.h"

#include "mmiColours.h"

typedef struct
{
    MfwHnd leftKeyHandler;
    MfwHnd rightKeyHandler;

    LangTxt leftKeyLabel;
    LangTxt rightKeyLabel;
} SoftKeysData, *SoftKeys;


#ifdef LSCREEN
#define HorizontalOffset 4
#else
#define HorizontalOffset 1
#endif
#define LeftMargin       (HorizontalOffset)
#define RightMargin      (HorizontalOffset)

#define ALLOC_MEMORY mfwAlloc
#define FREE_MEMORY  mfwFree

static U8    softKeyFont              = 0;
/* x0039928 - Lint warning fix
static UBYTE softKeysDisplayAttibutes = DSPL_TXTATTR_NORMAL; */


/*
 * Change the <font> and <displayAttibutes> for _all_ softkeys.
 * All consecutive calls of softKeysUpdate() will reflect the change.
 * Returns SOFTKEYS_CHANGED when everything went fine,
 * or SOFTKEYS_FAILURE on failure.
 */
SoftKeysResult softKeysAttributes( U8 font, UBYTE displayAttibutes)
{
    if( font == (U8)-1 )
    {
        return SOFTKEYS_FAILURE;
    }

    softKeyFont              = font;
    /* x0039928 - Lint warning fix
    softKeysDisplayAttibutes = displayAttibutes; */

    return SOFTKEYS_CHANGED;
}


/*
 * Creates the softkeys for <window>, which will display the
 * <leftKeyLabel> and <rightKeyLabel> in the softkey area
 * on the screen, and invoke <leftKeyCallBack> or <rightKeyCallBack>
 * when the approrpiate key is pressed. Returns SOFTKEYS_CREATED when
 * everything went fine, or SOFTKEYS_FAILURE on failure.
 */
SoftKeysResult softKeysHndCreate( MfwHnd window, SoftKeysSetup *setup)
{
	if( window == NULL || setup == NULL )
    {
        return SOFTKEYS_FAILURE;
    }

	return softKeysWinCreate( (MfwWin *)((MfwHdr *)window)->data, setup);
}


SoftKeysResult softKeysWinCreate( MfwWin *window, SoftKeysSetup *setup)
{
    SoftKeys newKeys;

    if( window == NULL || setup == NULL )
    {
        return SOFTKEYS_FAILURE;
    }

    newKeys = (SoftKeys)ALLOC_MEMORY(sizeof(SoftKeysData));

    if( newKeys == NULL )
    {
        return SOFTKEYS_FAILURE;
    }

    if( userDataWinSet( window, UD_SOFTKEYS, (void *)newKeys) == NULL )
    {
        FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData));

        return SOFTKEYS_FAILURE;
    }

    newKeys->leftKeyHandler  = kbdCreate( NULL, KEY_LEFT,
                                          setup->leftKeyCallBack);
    newKeys->rightKeyHandler = kbdCreate( NULL, KEY_RIGHT,
                                          setup->rightKeyCallBack);

    newKeys->leftKeyLabel    = setup->leftKeyLabel;
    newKeys->rightKeyLabel   = setup->rightKeyLabel;

    if( newKeys->leftKeyHandler == NULL || newKeys->rightKeyHandler == NULL )
    {
        kbdDelete(newKeys->leftKeyHandler);
        kbdDelete(newKeys->rightKeyHandler);

        userDataWinDelete( window, UD_SOFTKEYS);

        FREE_MEMORY( (void *)newKeys, sizeof(SoftKeysData));

        return SOFTKEYS_FAILURE;
    }

    return SOFTKEYS_CREATED;
}


/*
 * Change the setup of the softkeys for <window>. Use TxtNull if you
 * don't want to change a ...Label, and NULL if you don't want to change
 * a ...CallBack. Returns SOFTKEYS_CHANGED when everything went fine,
 * or SOFTKEYS_FAILURE on failure.
 */
SoftKeysResult softKeysHndSet( MfwHnd window, SoftKeysSetup *changes)
{
	if( window == NULL || changes == NULL )
    {
        return SOFTKEYS_FAILURE;
    }

	return softKeysWinSet( (MfwWin *)((MfwHdr *)window)->data, changes);
}


SoftKeysResult softKeysWinSet( MfwWin *window, SoftKeysSetup *changes)
{
    SoftKeys softKeys = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS);

    if( window == NULL || softKeys == NULL || changes == NULL )
    {
        return SOFTKEYS_FAILURE;
    }

    if( changes->leftKeyCallBack != NULL )
    {
        MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT,
                                          changes->leftKeyCallBack);

        if( NewKeyHandler == NULL )
        {
            return SOFTKEYS_FAILURE;
        }
        else
        {
            kbdDelete(softKeys->leftKeyHandler);

            softKeys->leftKeyHandler = NewKeyHandler;
        }
    }

    if( changes->rightKeyCallBack != NULL )
    {
        MfwHnd NewKeyHandler = kbdCreate( NULL, KEY_LEFT,
                                          changes->rightKeyCallBack);

        if( NewKeyHandler == NULL )
        {
            return SOFTKEYS_FAILURE;
        }
        else
        {
            kbdDelete(softKeys->rightKeyHandler);

            softKeys->rightKeyHandler = NewKeyHandler;
        }
    }

    if( changes->leftKeyLabel != TxtNull )
    {
        softKeys->leftKeyLabel = changes->leftKeyLabel;
    }

    if( changes->rightKeyLabel != TxtNull )
    {
        softKeys->rightKeyLabel = changes->rightKeyLabel;
    }

    return SOFTKEYS_CHANGED;
}


/*
 * You will need to call this whenever <window> is updated.
 */
void softKeysHndUpdate(MfwHnd window)
{
	if( window == NULL )
    {
        return;
    }

	softKeysWinUpdate((MfwWin *)((MfwHdr *)window)->data);
}


void softKeysWinUpdate(MfwWin *window)
{
    SoftKeys    softKeys     = (SoftKeys)userDataWinGet( window, UD_SOFTKEYS);
    U8          oldFont      = dspl_SelectFontbyID(softKeyFont);

    if( window == NULL || softKeys == NULL )
    {
        return;
    }

    PROMPT( LeftMargin,Mmi_layout_line(LAST_LINE_TOP), 0, softKeys->leftKeyLabel);

    dspl_SelectFontbyID(oldFont);
}


/*
 * Deletes the softkeys for <window>.
 */
void softkeysHndDelete(MfwHnd window)
{
	if( window == NULL )
    {
        return;
    }

	softkeysWinDelete((MfwWin *)((MfwHdr *)window)->data);
}


void softkeysWinDelete(MfwWin *window)
{
    SoftKeys softKeys = (SoftKeys)userDataWinDelete( window, UD_SOFTKEYS);

    if( window == NULL || softKeys == NULL )
    {
        return;
    }

    kbdDelete(softKeys->leftKeyHandler);
    kbdDelete(softKeys->rightKeyHandler);

    FREE_MEMORY( (void *)softKeys, sizeof(SoftKeysData));
}
typedef struct {
	char* str;
	int posX;
	int posY;
} T_SK_DATA;
typedef struct {
	T_SK_DATA  lsk;
	T_SK_DATA  rsk;
	MfwRect*	rect;
} T_SK_DSPL_STRUCT;

/*******************************************************************************

 $Function:    	

 $Description:	
 
 $Returns:		

 $Arguments:	
 				
 $History
  GW 28/11/02 - 

*******************************************************************************/
static void softKeys_displayAll(T_SK_DSPL_STRUCT* sk_data , int format, unsigned int colIndex )
{
	resources_setSKColour(colIndex);
//	#ifdef COLOURDISPLAY	
	dspl_Clear(	sk_data->rect->px,
				sk_data->rect->py,
				sk_data->rect->px+sk_data->rect->sx-1,
				sk_data->rect->py+sk_data->rect->sy-1);
	/* Line height must be less than rect.sy */	
//	#endif
	if (sk_data->lsk.str!= NULL)
		dspl_TextOut(sk_data->lsk.posX, sk_data->lsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->lsk.str);
	if (sk_data->rsk.str!= NULL)
		dspl_TextOut(sk_data->rsk.posX, sk_data->rsk.posY,DSPL_TXTATTR_CURRENT_MODE, sk_data->rsk.str);
	resources_restoreMnuColour();
}

/*******************************************************************************

 $Function:    	

 $Description:	
 
 $Returns:		

 $Arguments:	
 				
 $History
  GW 28/11/02 - 

*******************************************************************************/
void softKeys_displayStrXY(char* leftSoftKey_str,char* rightSoftKey_str, int format, unsigned int colIndex, MfwRect* rect )
{
	MfwRect defRect;
	
	T_SK_DSPL_STRUCT sk_data;
	sk_data.lsk.str = leftSoftKey_str;
	sk_data.rsk.str = rightSoftKey_str;
	if (rect != NULL)
		sk_data.rect = rect;
	else
	{
		Mmi_layout_softkeyArea( &defRect );	
		sk_data.rect = &defRect;
	}
	sk_data.lsk.posY = sk_data.rect->py + (sk_data.rect->sy-Mmi_layout_line_height())/2;
	sk_data.rsk.posY = sk_data.lsk.posY;
	sk_data.lsk.posX = sk_data.rect->px+LeftMargin;
	sk_data.rsk.posX = sk_data.rect->px+sk_data.rect->sx-RightMargin-dspl_GetTextExtent(sk_data.rsk.str, 0);

	softKeys_displayAll( &sk_data , format, colIndex);
}
/*******************************************************************************

 $Function:    	

 $Description:	
 
 $Returns:		

 $Arguments:	
 				
 $History
  GW 28/11/02 - 

*******************************************************************************/
void softKeys_displayStr(char* leftSoftKey_str,char* rightSoftKey_str, int format, int unsigned colIndex)
{
	softKeys_displayStrXY(leftSoftKey_str, rightSoftKey_str,format,colIndex, NULL);
}

/*******************************************************************************

 $Function:    	

 $Description:	
 
 $Returns:		

 $Arguments:	
 				
 $History
  GW 28/11/02 - 

*******************************************************************************/
void softKeys_displayId(int leftSoftKey,int rightSoftKey, int format, unsigned int colIndex)
{
	char *lsk,*rsk;
	lsk = MmiRsrcGetText(leftSoftKey);
	rsk = MmiRsrcGetText(rightSoftKey);
	softKeys_displayStrXY(lsk,rsk,format,colIndex,NULL);
}

/*******************************************************************************

 $Function:    	

 $Description:	
 
 $Returns:		

 $Arguments:	
 				
 $History
  GW 28/11/02 - 

*******************************************************************************/
//Old function - replace with calls to 'softKeys_displayId'
//GW 28/11/02 - Removed commented out code
void displaySoftKeys(int leftSoftKey,int rightSoftKey)
{
	char *lsk,*rsk;
	lsk = MmiRsrcGetText(leftSoftKey);
	rsk = MmiRsrcGetText(rightSoftKey);
	softKeys_displayStrXY(lsk,rsk,0, COLOUR_LIST_SUBMENU, NULL);
}

/*******************************************************************************

 $Function:    	

 $Description:	
 
 $Returns:		

 $Arguments:	
 				
 $History
  GW 28/11/02 - 

*******************************************************************************/
void displaySoftKeysXY(int leftSoftKey,int rightSoftKey,int lskX,int rskX, int lpos)
{
	char *lsk,*rsk;
	MfwRect rect;
	
	lsk = MmiRsrcGetText(leftSoftKey);
	rsk = MmiRsrcGetText(rightSoftKey);
	rect.px = lskX;
	rect.py = lpos;
	rect.sx = rskX-lskX;
	rect.sy = Mmi_layout_softkeyHeight();
	softKeys_displayStrXY(lsk, rsk, 0,COLOUR_LIST_MAIN, &rect);



}


/*******************************************************************************

 $Function:    	displaySoftKeys_edition

 $Description:	
 
 $Returns:		

 $Arguments:	
 				
 $History

*******************************************************************************/
void displaySoftKeys_edition(int leftSoftKey,int index, int rightSoftKey)
{
	char *lsk,*rsk, *ind;
	USHORT lpos;
	
	lsk = MmiRsrcGetText(leftSoftKey);
	ind = MmiRsrcGetText(index);
	rsk = MmiRsrcGetText(rightSoftKey);
	lpos = Mmi_layout_line(SECOND_LAST_LINE_TOP);

	dspl_TextOut(LeftMargin,lpos, 0,lsk);

	dspl_TextOut( 5 + dspl_GetTextExtent(lsk, (USHORT)strlen(lsk)) ,lpos, 0, ind);

    dspl_TextOut((mmiScrX-1)-RightMargin-dspl_GetTextExtent(rsk, (USHORT)strlen(rsk)),lpos ,0, rsk);
}


/*******************************************************************************

 $Function:    	displayCustSoftKeys

 $Description:	Display softkeys with text strings instead of text ID's
 
 $Returns:		None

 $Arguments:	LeftSoftKey -	char array to be displayed at the bottom-left of the display 
 								or NULL if no string is to be displayed
 				RightSoftKey- 	char array to be displayed at the bottom-right of the display
 								or NULL if no string is to be displayed
 				
 $History
  GW 28/11/02 - 

*******************************************************************************/
// SH - 25/5/01
// This function provided for WAP, to allow the printing of custom softkeys
// from strings provided.

void displayCustSoftKeys(char *LeftSoftKey, char *RightSoftKey)
{
	softKeys_displayStrXY(LeftSoftKey,RightSoftKey,0,COLOUR_LIST_MAIN, NULL);
}

        
/*******************************************************************************

 $Function:    	displayHelpSymbol

 $Description:	Displaying '?' to indicate to the user that help is available for a menu
                     xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357
 
 $Returns:	None

 $Arguments:	None 			
*******************************************************************************/
void displayHelpSymbol(void)
{
    MfwRect defRect, rect;

    /* x0045876, 14-Aug-2006 (WR - "line_height" & "sk_data" was declared but never referenced) */
    /* U16 line_height; 
    T_SK_DSPL_STRUCT sk_data; */
    Mmi_layout_softkeyArea( &defRect );	
    rect.px = defRect.sx >> 1;     
    rect.py = defRect.py + 4;
    resources_setSKColour(COLOUR_LIST_XX);
    //Display the symbol in the center between the softkeys
    dspl_TextOut(rect.px, rect.py, DSPL_TXTATTR_CURRENT_MODE, "?");
    resources_restoreMnuColour();

}


#define ICON_WIDTH 20
#define ICON_HEIGHT 19

static const unsigned char camera[] =
{
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x6D,0x6D,
0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x6D,0x00,0xFF,0xFF,0x00,0x92,0x92,0x92,0x92,0x92,0x92,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x92,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,
0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,
0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,
0xFF,0xFF,0xFF,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,
0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0xFF,0x00,
0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xFF,0xFF,0x00,0x00,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,
0xDB,0xDB,0xDB,0xDB,0x00,0x00,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0x00,0x92,0x6D,0x00,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,
0xFF,0x00,0x92,0x92,0x92,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0xDB,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
};
/*******************************************************************************

 $Function:    	displayCameraIcon

 $Description:	Displaying  Camera icon to indicate to the user that user can use the
 			menu select key to capture the image.
 
 $Returns:	None

 $Arguments:	None 			
*******************************************************************************/
void displayCameraIcon(void)
{
    MfwRect  rect;
	
       rect.px = (SCREEN_SIZE_X  - ICON_WIDTH)/2;     
	rect.py = ((SCREEN_SIZE_Y  - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -ICON_HEIGHT)/2));
	rect.sx = ICON_WIDTH;
	rect.sy = ICON_HEIGHT;

    resources_setSKColour(COLOUR_LIST_XX);
    //Display the symbol in the center between the softkeys
    dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,(char *)camera, 0,BMP_FORMAT_256_COLOUR);
    resources_restoreMnuColour();

}
#ifdef FF_MMI_FILEMANAGER
#define MENU_ICON_WIDTH 20
#define MENU_ICON_HEIGHT 20
static const unsigned char updowncenter[] =
{
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
};
static const unsigned char leftrightupdown[] =
{
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,
0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x25,0x00,0x00,0x00,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
};
static const unsigned char updownplay[] =
{
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
};

static const unsigned char updownstop[] =
{
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,
0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
};
static const unsigned char wait[] =
{
0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,
0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x00,0x00,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,
0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,
};
/*******************************************************************************

 $Function:    	displayCameraIcon

 $Description:	Displaying  Camera icon to indicate to the user that user can use the
 			menu select key to capture the image.
 
 $Returns:	None

 $Arguments:	None 			
*******************************************************************************/
void displayMenuKeys(T_MENU_KEY key)
{
    MfwRect  rect;
	char * buf = NULL;
       rect.px = (SCREEN_SIZE_X  - ICON_WIDTH)/2;     
	rect.py = ((SCREEN_SIZE_Y  - ICON_HEIGHT) -((Mmi_layout_softkeyHeight() -MENU_ICON_HEIGHT)/2));
	rect.sx = MENU_ICON_WIDTH;
	rect.sy = MENU_ICON_HEIGHT;
    resources_setSKColour(COLOUR_LIST_XX);
    //Display the symbol in the center between the softkeys
    switch(key)
    	{
    	 case MENU_KEY_ALL:
	 	buf = (char *)leftrightupdown;
	 	break;
	case MENU_KEY_UP_DOWN_CENTER:
		buf = (char *)updowncenter;
		break;
	case MENU_KEY_UP_DOWN_PLAY:
		buf = (char *)updownplay;
		break;
	case MENU_KEY_UP_DOWN_STOP:
		buf = (char *)updownstop;
		break;
	case MENU_KEY_WAIT:
		buf = (char *)wait;
		break;	
    	}
dspl_Clear(rect.px, rect.py, rect.px+rect.sx-1,rect.py+rect.sy-1);
   dspl_BitBlt2(rect.px, rect.py, rect.sx,rect.sy,buf, 0,ICON_TYPE_256_COL);
    resources_restoreMnuColour();
	dspl_Enable(1);

}
#endif