view src/cs/services/audio/audio_mode.c @ 701:35e7f9d0379f

targets: add TARGET_HAS_BUZZER to c11x, c139 and dsample This new target config preprocessor symbol was introduced in Tourmaline in connection with the new approach to playing buzzer melodies via PWT, properly omitting the responsible code on targets where BU output controls the vibrator instead. That code is not present in Magnetite and we have no plans to backport it here, but target header files should be kept consistent between the two trees, especially given that we plan to support FC Venus target in Magnetite.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 26 Mar 2022 19:51:34 +0000
parents 838eeafb0051
children
line wrap: on
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/****************************************************************************/
/*                                                                          */
/*  File Name:  audio_mode.c                                                */
/*                                                                          */
/*  Purpose:  This file contains all the functions used for audio mode misc */
/*            services.                                                     */
/*                                                                          */
/*  Version   0.1                                                           */
/*                                                                          */
/*  Date        Modification                                                */
/*  ------------------------------------------------------------------------*/
/*  14 Jan 2002  Create                                                     */
/*                                                                          */
/*  Author      Francois Mazard                                             */
/*                                                                          */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/

#include "rv/rv_defined_swe.h"

#ifdef RVM_AUDIO_MAIN_SWE
  #ifndef _WINDOWS
    #include "config/swconfig.cfg"
    #include "config/sys.cfg"
    #include "config/chipset.cfg"
  #endif

  #include "l1_confg.h"
  #include "rv/rv_general.h"
  #include "rvm/rvm_gen.h"
  #include "audio/audio_ffs_i.h"
  #include "audio/audio_api.h"
  #include "audio/audio_structs_i.h"
  #include "audio/audio_error_hdlr_i.h"
  #include "audio/audio_var_i.h"
  #include "audio/audio_messages_i.h"
  #include "audio/audio_macro_i.h"
  #include "rvf/rvf_target.h"
  #include "audio/audio_const_i.h"

  /* include the usefull L1 header */
  #ifdef _WINDOWS
    #define BOOL_FLAG
    //#define CHAR_FLAG
  #endif
  #include "l1_types.h"
  #include "l1audio_const.h"
  #include "l1audio_cust.h"
  #include "l1audio_defty.h"
  #include "l1audio_msgty.h"
  #include "l1audio_signa.h"
  #if TESTMODE
   #include "l1tm_defty.h"
  #endif
  #if (L1_GTT == 1)
    #include "l1gtt_const.h"
    #include "l1gtt_defty.h"
  #endif
  #include "l1_const.h"
  #include "l1_defty.h"
  #include "l1_msgty.h"
  #include "l1_signa.h"
  #ifdef _WINDOWS
    #define L1_ASYNC_C
  #endif
  #include "l1_varex.h"

  /* external functions */
  extern void audio_mode_full_access_write_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_load_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_save_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
  extern void audio_mode_speaker_volume_send_status    (T_AUDIO_RET status, T_RV_RETURN return_path);

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_mode_message_switch                                */
  /*                                                                              */
  /*    Purpose:  This function manages the dispatching of the message usefull    */
  /*              for audio mode services.                                        */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        Audio message.                                                        */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        ID of the message receptor.                                           */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  UINT8 audio_mode_message_switch(T_RV_HDR *p_message)
  {
    switch(p_message->msg_id)
    {
      case AUDIO_MODE_LOAD_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE LOAD: an entity already uses this service", RV_TRACE_LEVEL_ERROR);
          audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_MODE_LOAD);
        break;
      }
      case AUDIO_MODE_SAVE_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE SAVE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_save_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_SAVE_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_MODE_SAVE);
        break;
      }
      case AUDIO_MODE_WRITE_REQ :
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE FULL ACCESS WRITE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_full_access_write_send_status (AUDIO_ERROR,
            ((T_AUDIO_MODE_FULL_ACCESS_WRITE_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_FULL_ACCESS_WRITE);
        break;
      }
      case OML1_START_DAI_TEST_CON :
      case OML1_STOP_DAI_TEST_CON :
      #if (AUDIO_MODE)
        case MMI_AUDIO_MODE_CON :
      #endif
      #if (FIR)
        case MMI_AUDIO_FIR_CON :
      #endif
      case MMI_AEC_CON :
      {
        if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE)
        {
          return(AUDIO_MODE_LOAD);
        }
        else
        if (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE)
        {
          return(AUDIO_FULL_ACCESS_WRITE);
        }
        break;
      }
      case AUDIO_SPEAKER_VOLUME_REQ:
      {
        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
        {
          AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
          audio_mode_speaker_volume_send_status (AUDIO_ERROR,
            ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
          p_audio_gbl_var->message_processed = TRUE;
          return (AUDIO_MODE_NONE);
        }
        return(AUDIO_SPEAKER_VOLUME);
        break;
      }
    }
    return (AUDIO_MODE_NONE);
  }
#endif /*RVM_AUDIO_MAIN_SWE*/