FreeCalypso > hg > fc-magnetite
view src/cs/layer1/audio_include/l1audio_signa.h @ 629:3231dd9b38c1
armio.c: make GPIOs 8 & 13 outputs driving 1 on all "classic" targets
Calypso GPIOs 8 & 13 are pinmuxed with MCUEN1 & MCUEN2, respectively,
and on powerup these pins are MCUEN, i.e., outputs driving 1.  TI's code
for C-Sample and earlier turns them into GPIOs configured as outputs also
driving 1 - so far, so good - but TI's code for BOARD 41 (which covers
D-Sample, Leonardo and all real world Calypso devices derived from the
latter) switches them from MCUEN to GPIOs, but then leaves them as inputs.
Given that the hardware powerup state of these two pins is outputs driving 1,
every Calypso board design MUST be compatible with such driving; typically
these GPIO signals will be either unused and unconnected or connected as
outputs driving some peripheral.  Turning these pins into GPIO inputs will
result in floating inputs on every reasonably-wired board, thus I am
convinced that this configuration is nothing but a bug on the part of
whoever wrote this code at TI.
This floating input bug had already been fixed earlier for GTA modem and
FCDEV3B targets; the present change makes the fix unconditional for all
"classic" targets.  The newly affected targets are D-Sample, Leonardo,
Tango and GTM900.
| author | Mychaela Falconia <falcon@freecalypso.org> | 
|---|---|
| date | Thu, 02 Jan 2020 05:38:26 +0000 | 
| parents | 945cf7f506b2 | 
| children | 
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/************* Revision Controle System Header ************* * GSM Layer 1 software * L1AUDIO_SIGNA.H * * Filename l1audio_signa.h * Copyright 2003 (C) Texas Instruments * ************* Revision Controle System Header *************/ #if (AUDIO_TASK == 1) #define P_AUDIO ( 0x18 ) // Messages MMI <-> L1A #if (KEYBEEP) #define MMI_KEYBEEP_START_REQ ( ( P_AUDIO << 8 ) | 0 ) #define MMI_KEYBEEP_STOP_REQ ( ( P_AUDIO << 8 ) | 1 ) #define MMI_KEYBEEP_START_CON ( ( P_AUDIO << 8 ) | 2 ) #define MMI_KEYBEEP_STOP_CON ( ( P_AUDIO << 8 ) | 3 ) #endif #if (TONE) #define MMI_TONE_START_REQ ( ( P_AUDIO << 8 ) | 4 ) #define MMI_TONE_STOP_REQ ( ( P_AUDIO << 8 ) | 5 ) #define MMI_TONE_START_CON ( ( P_AUDIO << 8 ) | 6 ) #define MMI_TONE_STOP_CON ( ( P_AUDIO << 8 ) | 7 ) #endif #if (MELODY_E1) #define MMI_MELODY0_START_REQ ( ( P_AUDIO << 8 ) | 8 ) #define MMI_MELODY0_STOP_REQ ( ( P_AUDIO << 8 ) | 9 ) #define MMI_MELODY0_START_CON ( ( P_AUDIO << 8 ) | 10 ) #define MMI_MELODY0_STOP_CON ( ( P_AUDIO << 8 ) | 11 ) #define MMI_MELODY1_START_REQ ( ( P_AUDIO << 8 ) | 12 ) #define MMI_MELODY1_STOP_REQ ( ( P_AUDIO << 8 ) | 13 ) #define MMI_MELODY1_START_CON ( ( P_AUDIO << 8 ) | 14 ) #define MMI_MELODY1_STOP_CON ( ( P_AUDIO << 8 ) | 15 ) #endif #if (VOICE_MEMO) #define MMI_VM_PLAY_START_REQ ( ( P_AUDIO << 8 ) | 16 ) #define MMI_VM_PLAY_STOP_REQ ( ( P_AUDIO << 8 ) | 17 ) #define MMI_VM_PLAY_START_CON ( ( P_AUDIO << 8 ) | 18 ) #define MMI_VM_PLAY_STOP_CON ( ( P_AUDIO << 8 ) | 19 ) #define MMI_VM_RECORD_START_REQ ( ( P_AUDIO << 8 ) | 20 ) #define MMI_VM_RECORD_STOP_REQ ( ( P_AUDIO << 8 ) | 21 ) #define MMI_VM_RECORD_START_CON ( ( P_AUDIO << 8 ) | 22 ) #define MMI_VM_RECORD_STOP_CON ( ( P_AUDIO << 8 ) | 23 ) #endif #if (SPEECH_RECO) #define MMI_SR_ENROLL_START_REQ ( ( P_AUDIO << 8 ) | 24 ) #define MMI_SR_ENROLL_STOP_REQ ( ( P_AUDIO << 8 ) | 25 ) #define MMI_SR_ENROLL_START_CON ( ( P_AUDIO << 8 ) | 26 ) #define MMI_SR_ENROLL_STOP_CON ( ( P_AUDIO << 8 ) | 27 ) #define MMI_SR_UPDATE_START_REQ ( ( P_AUDIO << 8 ) | 28 ) #define MMI_SR_UPDATE_STOP_REQ ( ( P_AUDIO << 8 ) | 29 ) #define MMI_SR_UPDATE_START_CON ( ( P_AUDIO << 8 ) | 30 ) #define MMI_SR_UPDATE_STOP_CON ( ( P_AUDIO << 8 ) | 31 ) #define MMI_SR_RECO_START_REQ ( ( P_AUDIO << 8 ) | 32 ) #define MMI_SR_RECO_STOP_REQ ( ( P_AUDIO << 8 ) | 33 ) #define MMI_SR_RECO_START_CON ( ( P_AUDIO << 8 ) | 34 ) #define MMI_SR_RECO_STOP_CON ( ( P_AUDIO << 8 ) | 35 ) #define MMI_SR_UPDATE_CHECK_START_REQ ( ( P_AUDIO << 8 ) | 36 ) #define MMI_SR_UPDATE_CHECK_STOP_REQ ( ( P_AUDIO << 8 ) | 37 ) #define MMI_SR_UPDATE_CHECK_START_CON ( ( P_AUDIO << 8 ) | 38 ) #define MMI_SR_UPDATE_CHECK_STOP_CON ( ( P_AUDIO << 8 ) | 39 ) #endif #if (AEC) #define MMI_AEC_REQ ( ( P_AUDIO << 8 ) | 40 ) #define MMI_AEC_CON ( ( P_AUDIO << 8 ) | 41 ) #endif #if (FIR) #define MMI_AUDIO_FIR_REQ ( ( P_AUDIO << 8 ) | 42 ) #define MMI_AUDIO_FIR_CON ( ( P_AUDIO << 8 ) | 43 ) #endif #if (AUDIO_MODE) #define MMI_AUDIO_MODE_REQ ( ( P_AUDIO << 8 ) | 44 ) #define MMI_AUDIO_MODE_CON ( ( P_AUDIO << 8 ) | 45 ) #endif #if (MELODY_E2) #define MMI_MELODY0_E2_START_REQ ( ( P_AUDIO << 8 ) | 46 ) #define MMI_MELODY0_E2_STOP_REQ ( ( P_AUDIO << 8 ) | 47 ) #define MMI_MELODY0_E2_START_CON ( ( P_AUDIO << 8 ) | 48 ) #define MMI_MELODY0_E2_STOP_CON ( ( P_AUDIO << 8 ) | 49 ) #define MMI_MELODY1_E2_START_REQ ( ( P_AUDIO << 8 ) | 50 ) #define MMI_MELODY1_E2_STOP_REQ ( ( P_AUDIO << 8 ) | 51 ) #define MMI_MELODY1_E2_START_CON ( ( P_AUDIO << 8 ) | 52 ) #define MMI_MELODY1_E2_STOP_CON ( ( P_AUDIO << 8 ) | 53 ) #endif #if (L1_VOICE_MEMO_AMR) #define MMI_VM_AMR_PLAY_START_REQ ( ( P_AUDIO << 8 ) | 54 ) #define MMI_VM_AMR_PLAY_STOP_REQ ( ( P_AUDIO << 8 ) | 55 ) #define MMI_VM_AMR_PLAY_START_CON ( ( P_AUDIO << 8 ) | 56 ) #define MMI_VM_AMR_PLAY_STOP_CON ( ( P_AUDIO << 8 ) | 57 ) #define MMI_VM_AMR_RECORD_START_REQ ( ( P_AUDIO << 8 ) | 58 ) #define MMI_VM_AMR_RECORD_STOP_REQ ( ( P_AUDIO << 8 ) | 59 ) #define MMI_VM_AMR_RECORD_START_CON ( ( P_AUDIO << 8 ) | 60 ) #define MMI_VM_AMR_RECORD_STOP_CON ( ( P_AUDIO << 8 ) | 61 ) #endif #if (L1_CPORT == 1) #define MMI_CPORT_CONFIGURE_REQ ( ( P_AUDIO << 8 ) | 62 ) #define MMI_CPORT_CONFIGURE_CON ( ( P_AUDIO << 8 ) | 63 ) #endif // Messages L1S -> L1A #if (KEYBEEP) #define L1_KEYBEEP_START_CON ( ( P_AUDIO << 8 ) | 64 ) #define L1_KEYBEEP_STOP_CON ( ( P_AUDIO << 8 ) | 65 ) #endif #if (TONE) #define L1_TONE_START_CON ( ( P_AUDIO << 8 ) | 66 ) #define L1_TONE_STOP_CON ( ( P_AUDIO << 8 ) | 67 ) #endif #if (MELODY_E1) #define L1_MELODY0_START_CON ( ( P_AUDIO << 8 ) | 68 ) #define L1_MELODY0_STOP_CON ( ( P_AUDIO << 8 ) | 69 ) #define L1_MELODY1_START_CON ( ( P_AUDIO << 8 ) | 70 ) #define L1_MELODY1_STOP_CON ( ( P_AUDIO << 8 ) | 71 ) #endif #if (VOICE_MEMO) #define L1_VM_PLAY_START_CON ( ( P_AUDIO << 8 ) | 72 ) #define L1_VM_PLAY_STOP_CON ( ( P_AUDIO << 8 ) | 73 ) #define L1_VM_RECORD_START_CON ( ( P_AUDIO << 8 ) | 74 ) #define L1_VM_RECORD_STOP_CON ( ( P_AUDIO << 8 ) | 75 ) #endif #if (SPEECH_RECO) #define L1_SR_ENROLL_START_CON ( ( P_AUDIO << 8 ) | 76 ) #define L1_SR_ENROLL_STOP_CON ( ( P_AUDIO << 8 ) | 77 ) #define L1_SR_UPDATE_START_CON ( ( P_AUDIO << 8 ) | 78 ) #define L1_SR_UPDATE_STOP_CON ( ( P_AUDIO << 8 ) | 79 ) #define L1_SR_RECO_START_CON ( ( P_AUDIO << 8 ) | 80 ) #define L1_SR_RECO_STOP_CON ( ( P_AUDIO << 8 ) | 81 ) #define L1_SR_RECO_STOP_IND ( ( P_AUDIO << 8 ) | 82 ) #define L1_SR_PROCESSING_STOP_CON ( ( P_AUDIO << 8 ) | 83 ) #endif #if (AEC) #define L1_AEC_CON ( ( P_AUDIO << 8 ) | 84 ) #define L1_AEC_IND ( ( P_AUDIO << 8 ) | 85 ) #endif #if (FIR) #define L1_AUDIO_FIR_CON ( ( P_AUDIO << 8 ) | 86 ) #endif #if (AUDIO_MODE) #define L1_AUDIO_MODE_CON ( ( P_AUDIO << 8 ) | 87 ) #endif #if (L1_VOICE_MEMO_AMR) #define L1_VM_AMR_PLAY_START_CON ( ( P_AUDIO << 8 ) | 88 ) #define L1_VM_AMR_PLAY_STOP_CON ( ( P_AUDIO << 8 ) | 89 ) #define L1_VM_AMR_RECORD_START_CON ( ( P_AUDIO << 8 ) | 90 ) #define L1_VM_AMR_RECORD_STOP_CON ( ( P_AUDIO << 8 ) | 91 ) #endif #if (L1_CPORT == 1) #define L1_CPORT_CONFIGURE_CON ( ( P_AUDIO << 8 ) | 92 ) #endif // Messages L1A <-> Audio background #if (SPEECH_RECO) #define L1_SRBACK_SAVE_DATA_REQ ( ( P_AUDIO << 8 ) | 93 ) #define L1_SRBACK_SAVE_DATA_CON ( ( P_AUDIO << 8 ) | 94 ) #define L1_SRBACK_LOAD_MODEL_REQ ( ( P_AUDIO << 8 ) | 95 ) #define L1_SRBACK_LOAD_MODEL_CON ( ( P_AUDIO << 8 ) | 96 ) #define L1_SRBACK_TEMP_SAVE_DATA_REQ ( ( P_AUDIO << 8 ) | 97 ) #define L1_SRBACK_TEMP_SAVE_DATA_CON ( ( P_AUDIO << 8 ) | 98 ) #endif #if (MELODY_E2) #define L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ ( ( P_AUDIO << 8 ) | 99 ) #define L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON ( ( P_AUDIO << 8 ) | 100 ) #define L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ ( ( P_AUDIO << 8 ) | 101 ) #define L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON ( ( P_AUDIO << 8 ) | 102 ) #define L1_MELODY0_E2_STOP_CON ( ( P_AUDIO << 8 ) | 103 ) #define L1_MELODY1_E2_STOP_CON ( ( P_AUDIO << 8 ) | 104 ) #endif #if (OP_RIV_AUDIO == 1) #if (L1_AUDIO_DRIVER == 1) #define L1_AUDIO_DRIVER_IND ( ( P_AUDIO << 8 ) | 105 ) #endif #endif #endif // AUDIO_TASK == 1
