view src/cs/services/audio/audio_mode_i.h @ 660:293c7db5f10f

bmi3: fixed the mysterious "mute on first call" bug When UI-enabled fw boots on a previously blank (no /mmi/* files) FFS for the first time, the output_volume member of the persistent UI settings structure was left uninitialized, corresponding to the earpiece volume being set to mute, which is an invalid setting. Because of other quirks in the far-from-finished UI code, this volume setting takes effect only when the first call is answered, producing the odd behaviour seen at the user level. The current fix is to set the blank-FFS default for output_volume to volume level 4, which is the same -6 dB Iota volume as the ACI default.
author Mychaela Falconia <falcon@freecalypso.org>
date Thu, 14 May 2020 02:50:41 +0000
parents 838eeafb0051
children
line wrap: on
line source

/****************************************************************************/
/*                                                                          */
/*  File Name:  audio_mode_i.h                                              */
/*                                                                          */
/*  Purpose:  This file contains symbolic constant used for the audio mode  */
/*                                                                          */
/*  Version   0.1                                                           */
/*                                                                          */
/*  Date         Modification                                               */
/*  ------------------------------------                                    */
/*  18 Jan 2002  Create                                                     */
/*                                                                          */
/*  Author       Francois Mazard                                            */
/*                                                                          */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/

#include "rv/rv_defined_swe.h"
#ifdef RVM_AUDIO_MAIN_SWE

  #ifndef __AUDIO_MODE_I_H_
    #define __AUDIO_MODE_I_H_

    #ifdef __cplusplus
      extern "C"
        {
    #endif

    #if (ANLG_FAM == 1)
      /* Register mapping for OMEGA, NAUSICA */

      /* VBCR register */
      #define AUDIO_VBCR_VFBYP        (0x0200)
      #define AUDIO_VBCR_VBDFAUXG     (0x0100)
      #define AUDIO_VBCR_VSYNC        (0x0080)
      #define AUDIO_VBCR_VCLKMODE     (0x0040)
      #define AUDIO_VBCR_VALOOP       (0x0020)
      #define AUDIO_VBCR_MICBIAS      (0x0010)
      #define AUDIO_VBCR_VULSWITCH    (0x0008)
      #define AUDIO_VBCR_VBUZ         (0x0004)
      #define AUDIO_VBCR_VDLEAR       (0x0002)
      #define AUDIO_VBCR_VDLAUX       (0x0001)

      /* VBUR */
      #define AUDIO_VBUR_DXEN         (0x0200)
      #define AUDIO_VBUR_VDLST        (0x000F)
      #define AUDIO_VBUR_VULPG        (0x001F)

      /* VBDR */
      #define AUDIO_VBDR_VDLPG        (0x000F)
      #define AUDIO_VBDR_VOLCTL       (0x000F)
    #endif
    #if (ANLG_FAM == 2)
      /* Register mapping for IOTA */

      /* VBCR register */
      #define AUDIO_VBCR_VFBYP        (0x0200)
      #define AUDIO_VBCR_VBDFAUXG     (0x0100)
      #define AUDIO_VBCR_VSYNC        (0x0080)
      #define AUDIO_VBCR_VCLKMODE     (0x0040)
      #define AUDIO_VBCR_VALOOP       (0x0020)
      #define AUDIO_VBCR_MICBIAS      (0x0010)
      #define AUDIO_VBCR_VULSWITCH    (0x0008)
      #define AUDIO_VBCR_VBUZ         (0x0004)
      #define AUDIO_VBCR_VDLEAR       (0x0002)
      #define AUDIO_VBCR_VDLAUX       (0x0001)

      /* VBCR2 */
      #define AUDIO_VBCR2_MICBIASEL   (0x0001)
      #define AUDIO_VBCR2_VDLHSO      (0x0002)
      #define AUDIO_VBCR2_MICNAUX     (0x0004)

      /* VBUR */
      #define AUDIO_VBUR_DXEN         (0x0200)
      #define AUDIO_VBUR_VDLST        (0x000F)
      #define AUDIO_VBUR_VULPG        (0x001F)

      /* VBDR */
      #define AUDIO_VBDR_VDLPG        (0x000F)
      #define AUDIO_VBDR_VOLCTL       (0x000F)
    #endif
    #if (ANLG_FAM == 3)
      /* Register mapping for SYREN */

      /* VBCR register */
      #define AUDIO_VBCR_VFBYP        (0x0200)
      #define AUDIO_VBCR_VBDFAUXG     (0x0100)
      #define AUDIO_VBCR_VSYNC        (0x0080)
      #define AUDIO_VBCR_VCLKMODE     (0x0040)
      #define AUDIO_VBCR_VALOOP       (0x0020)
      #define AUDIO_VBCR_MICBIAS      (0x0010)
      #define AUDIO_VBCR_VULSWITCH    (0x0008)

      /* VBCR2 */
      #define AUDIO_VBCR2_MICBIASEL   (0x0004)

      /* VBUR */
      #define AUDIO_VBUR_DXEN         (0x0200)
      #define AUDIO_VBUR_VDLST        (0x01E0)
      #define AUDIO_VBUR_VULPG        (0x001F)

      /* VBDR */
      #define AUDIO_VBDR_VDLPG        (0x000F)
      #define AUDIO_VBDR_VOLCTL       (0x0070)
    #endif

    #ifdef __cplusplus
      }
    #endif

  #endif /* __AUDIO_MODE_I_H_ */
#endif /* #ifdef RVM_AUDIO_MAIN_SWE */